(7788ec72a) Test issuing orders automatically.
This commit is contained in:
@@ -31,7 +31,6 @@
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<AllowedReferenceRelatedFileExtensions>.pdb</AllowedReferenceRelatedFileExtensions>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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@@ -54,32 +53,14 @@
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<PlatformTarget>x64</PlatformTarget>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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<DocumentationFile>
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</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWindows|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\bin\x86\ReleaseWindows\</OutputPath>
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<DefineConstants>TRACE;WINDOWS;CLIENT</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\bin\x86\DebugWindows\</OutputPath>
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<DefineConstants>TRACE;WINDOWS;CLIENT;DEBUG</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Concentus, Version=1.1.6.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\Libraries\NuGet\Concentus.1.1.7\lib\portable-net45+win+wpa81+wp80\Concentus.dll</HintPath>
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</Reference>
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<Reference Include="GameAnalytics.Mono, Version=1.0.6710.29255, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\lib\net45\GameAnalytics.Mono.dll</HintPath>
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</Reference>
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@@ -145,30 +126,10 @@
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml.Linq" />
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</ItemGroup>
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<Choose>
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<When Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x86' Or '$(Configuration)|$(Platform)' == 'ReleaseWindows|x86'">
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<ItemGroup>
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<ContentWithTargetPath Include="lib86/freetype6.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>freetype6.dll</TargetPath>
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</ContentWithTargetPath>
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<Content Include="steam_api.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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</When>
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<Otherwise>
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<ItemGroup>
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<Content Include="freetype6.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="steam_api64.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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</Otherwise>
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</Choose>
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<ItemGroup>
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<Content Include="freetype6.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="libvlc.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -215,6 +176,9 @@
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<Content Include="Shaders\losshader.fx" />
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<Content Include="Shaders\postprocess.fx" />
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<Content Include="Shaders\watershader.fx" />
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<Content Include="steam_api64.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="wrap_oal.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -251,10 +215,6 @@
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.csproj">
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<Project>{0e7fee6a-15e5-4a4e-943c-80276003478c}</Project>
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<Name>Concentus</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.csproj">
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<Project>{3af0347c-5a9b-4421-868c-8ee3dbfaebc6}</Project>
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<Name>Facepunch.Steamworks</Name>
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@@ -320,13 +280,7 @@
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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-->
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<Target Name="AfterBuild">
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<!-- Write version number to a "Version.txt" file in the output folder -->
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<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
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<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
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</GetAssemblyIdentity>
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<Exec Command="echo v%(CurrentAssembly.Version) > $(TargetDir)Version.txt">
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</Exec>
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</Target>
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-->
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</Project>
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