(7788ec72a) Test issuing orders automatically.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:03:49 +03:00
parent d00e2975ba
commit 60f52375e6
202 changed files with 2714 additions and 5825 deletions
@@ -11,12 +11,6 @@ namespace Barotrauma.Steam
{
partial class SteamManager
{
private static List<string> initializationErrors = new List<string>();
public static IEnumerable<string> InitializationErrors
{
get { return initializationErrors; }
}
private SteamManager()
{
try
@@ -32,12 +26,12 @@ namespace Barotrauma.Steam
catch (DllNotFoundException)
{
isInitialized = false;
initializationErrors.Add("SteamDllNotFound");
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("SteamDllNotFound"));
}
catch (Exception)
{
isInitialized = false;
initializationErrors.Add("SteamClientInitFailed");
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("SteamClientInitFailed"));
}
if (!isInitialized)
@@ -220,7 +214,6 @@ namespace Barotrauma.Steam
}
if (s.Rules.ContainsKey("allowspectating")) serverInfo.AllowSpectating = s.Rules["allowspectating"] == "True";
if (s.Rules.ContainsKey("allowrespawn")) serverInfo.AllowRespawn = s.Rules["allowrespawn"] == "True";
if (s.Rules.ContainsKey("voicechatenabled")) serverInfo.VoipEnabled = s.Rules["voicechatenabled"] == "True";
if (s.Rules.ContainsKey("traitors"))
{
if (Enum.TryParse(s.Rules["traitors"], out YesNoMaybe traitorsEnabled)) serverInfo.TraitorsEnabled = traitorsEnabled;
@@ -589,23 +582,6 @@ namespace Barotrauma.Steam
ContentPackage contentPackage = new ContentPackage(metaDataFilePath);
string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
if (!contentPackage.IsCompatible())
{
errorMsg = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
.Replace("[packagename]", contentPackage.Name)
.Replace("[packageversion]", contentPackage.GameVersion.ToString())
.Replace("[gameversion]", GameMain.Version.ToString());
return false;
}
if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
{
errorMsg = TextManager.Get("ContentPackageMissingCoreFiles")
.Replace("[packagename]", contentPackage.Name)
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
return false;
}
var allPackageFiles = Directory.GetFiles(item.Directory.FullName, "*", SearchOption.AllDirectories);
List<string> nonContentFiles = new List<string>();
foreach (string file in allPackageFiles)
@@ -622,7 +598,7 @@ namespace Barotrauma.Steam
if (!allowFileOverwrite)
{
if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
if (File.Exists(newContentPackagePath))
{
errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
.Replace("[itemname]", item.Title)
@@ -634,7 +610,7 @@ namespace Barotrauma.Steam
foreach (ContentFile contentFile in contentPackage.Files)
{
string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
if (File.Exists(sourceFile) && File.Exists(contentFile.Path) && !CheckFileEquality(sourceFile, contentFile.Path))
if (File.Exists(sourceFile) && File.Exists(contentFile.Path))
{
errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
.Replace("[itemname]", item.Title)
@@ -650,41 +626,12 @@ namespace Barotrauma.Steam
foreach (ContentFile contentFile in contentPackage.Files)
{
string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
if (!File.Exists(sourceFile)) { continue; }
if (!ContentPackage.IsModFilePathAllowed(contentFile))
{
//the content package is trying to copy a file to a prohibited path, which is not allowed
if (File.Exists(sourceFile))
{
errorMsg = TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path);
return false;
}
//not trying to copy anything, so this is a reference to an external file
//if the external file doesn't exist, we cannot enable the package
else if (!File.Exists(contentFile.Path))
{
//TODO: add the error message to localization
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
return false;
}
DebugConsole.ThrowError(TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path));
continue;
}
else if (!File.Exists(sourceFile))
{
if (File.Exists(contentFile.Path))
{
//the file is already present in the game folder, all good
continue;
}
else
{
//file not present in either the mod or the game folder -> cannot enable the package
//TODO: add the error message to localization
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
return false;
}
}
//make sure the destination directory exists
Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
@@ -706,7 +653,7 @@ namespace Barotrauma.Steam
}
catch (Exception e)
{
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {" + e.Message + "}";
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " " + e.Message;
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
return false;
}
@@ -735,22 +682,6 @@ namespace Barotrauma.Steam
return true;
}
private static bool CheckFileEquality(string filePath1, string filePath2)
{
if (filePath1 == filePath2)
{
return true;
}
using (FileStream fs1 = File.OpenRead(filePath1))
using (FileStream fs2 = File.OpenRead(filePath2))
{
Md5Hash hash1 = new Md5Hash(fs1);
Md5Hash hash2 = new Md5Hash(fs2);
return hash1.Hash == hash2.Hash;
}
}
/// <summary>
/// Disables a workshop item by removing the files from the game folder.
/// </summary>
@@ -877,7 +808,7 @@ namespace Barotrauma.Steam
{
foreach (ContentFile contentFile in contentPackage.Files)
{
if (!File.Exists(contentFile.Path)) { return false; }
if (!File.Exists(contentFile.Path)) return false;
}
}