(7788ec72a) Test issuing orders automatically.
This commit is contained in:
@@ -61,7 +61,7 @@ namespace Barotrauma.Networking
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{
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orderOption = order.Options[optionIndex];
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}
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txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.DisplayName, givingOrderToSelf: targetCharacter == senderCharacter, orderOption: orderOption);
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txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.RoomName, givingOrderToSelf: targetCharacter == senderCharacter, orderOption: orderOption);
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if (order.TargetAllCharacters)
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{
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@@ -26,7 +26,6 @@ namespace Barotrauma.Networking
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//TODO: move these to NetLobbyScreen
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public GUIButton EndRoundButton;
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public GUITickBox EndVoteTickBox;
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private GUIComponent buttonContainer;
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private NetStats netStats;
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@@ -130,7 +129,7 @@ namespace Barotrauma.Networking
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chatBox.OnEnterMessage += EnterChatMessage;
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chatBox.InputBox.OnTextChanged += TypingChatMessage;
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buttonContainer = new GUILayoutGroup(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ButtonAreaTop, inGameHUD.RectTransform),
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var buttonContainer = new GUILayoutGroup(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ButtonAreaTop, inGameHUD.RectTransform),
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isHorizontal: true, childAnchor: Anchor.CenterRight)
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{
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AbsoluteSpacing = 5,
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@@ -631,11 +630,13 @@ namespace Barotrauma.Networking
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}
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else
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{
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GameMain.GameSession?.CrewManager?.SetClientSpeaking(myClient);
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GameMain.GameSession?.CrewManager?.SetPlayerSpeaking(myClient);
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}
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}
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}
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if (gameStarted) SetRadioButtonColor();
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if (ShowNetStats && client?.ServerConnection != null)
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{
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netStats.AddValue(NetStats.NetStatType.ReceivedBytes, client.ServerConnection.Statistics.ReceivedBytes);
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@@ -1079,8 +1080,6 @@ namespace Barotrauma.Networking
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bool isTraitor = inc.ReadBoolean();
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string traitorTargetName = isTraitor ? inc.ReadString() : null;
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bool allowRagdollButton = inc.ReadBoolean();
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serverSettings.ReadMonsterEnabled(inc);
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GameModePreset gameMode = GameModePreset.List.Find(gm => gm.Identifier == modeIdentifier);
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@@ -1097,7 +1096,6 @@ namespace Barotrauma.Networking
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GameMain.LightManager.LosMode = (LosMode)losMode;
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serverSettings.AllowDisguises = disguisesAllowed;
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serverSettings.AllowRagdollButton = allowRagdollButton;
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if (campaign == null)
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{
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@@ -2126,7 +2124,9 @@ namespace Barotrauma.Networking
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protected GUIFrame inGameHUD;
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protected ChatBox chatBox;
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public GUIButton ShowLogButton; //TODO: move to NetLobbyScreen
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private float myCharacterFrameOpenState;
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public GUIFrame InGameHUD
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{
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get { return inGameHUD; }
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@@ -2136,7 +2136,22 @@ namespace Barotrauma.Networking
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{
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get { return chatBox; }
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}
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protected void SetRadioButtonColor()
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{
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if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f)
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{
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chatBox.RadioButton.GetChild<GUIImage>().Color = new Color(60, 60, 60, 255);
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}
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else
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{
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var radioItem = Character.Controlled?.Inventory?.Items.FirstOrDefault(i => i?.GetComponent<WifiComponent>() != null);
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chatBox.RadioButton.GetChild<GUIImage>().Color =
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(radioItem != null && Character.Controlled.HasEquippedItem(radioItem) && radioItem.GetComponent<WifiComponent>().CanTransmit()) ?
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Color.White : new Color(60, 60, 60, 255);
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}
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}
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public bool TypingChatMessage(GUITextBox textBox, string text)
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{
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return chatBox.TypingChatMessage(textBox, text);
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@@ -2168,6 +2183,11 @@ namespace Barotrauma.Networking
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Screen.Selected == GameMain.GameScreen)
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{
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inGameHUD.AddToGUIUpdateList();
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if (Character.Controlled == null)
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{
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GameMain.NetLobbyScreen.MyCharacterFrame.AddToGUIUpdateList();
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}
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}
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}
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@@ -2186,17 +2206,24 @@ namespace Barotrauma.Networking
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if (gameStarted && Screen.Selected == GameMain.GameScreen)
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{
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bool disableButtons =
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Character.Controlled != null &&
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Character.Controlled.SelectedConstruction?.GetComponent<Controller>() != null;
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buttonContainer.Visible = !disableButtons;
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if (!GUI.DisableHUD && !GUI.DisableUpperHUD)
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{
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inGameHUD.UpdateManually(deltaTime);
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chatBox.Update(deltaTime);
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cameraFollowsSub.Visible = Character.Controlled == null;
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if (Character.Controlled == null)
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{
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myCharacterFrameOpenState = GameMain.NetLobbyScreen.MyCharacterFrameOpen ? myCharacterFrameOpenState + deltaTime * 5 : myCharacterFrameOpenState - deltaTime * 5;
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myCharacterFrameOpenState = MathHelper.Clamp(myCharacterFrameOpenState, 0.0f, 1.0f);
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var myCharFrame = GameMain.NetLobbyScreen.MyCharacterFrame;
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int padding = GameMain.GraphicsWidth - myCharFrame.Parent.Rect.Right;
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myCharFrame.RectTransform.AbsoluteOffset =
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Vector2.SmoothStep(new Vector2(-myCharFrame.Rect.Width - padding, 0.0f), new Vector2(-padding, 0), myCharacterFrameOpenState).ToPoint();
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}
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}
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if (Character.Controlled == null || Character.Controlled.IsDead)
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{
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@@ -25,7 +25,6 @@ namespace Barotrauma.Networking
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public SelectionMode? ModeSelectionMode;
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public SelectionMode? SubSelectionMode;
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public bool? AllowSpectating;
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public bool? VoipEnabled;
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public bool? AllowRespawn;
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public YesNoMaybe? TraitorsEnabled;
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public string GameMode;
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@@ -151,14 +150,11 @@ namespace Barotrauma.Networking
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else
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allowRespawn.Selected = AllowRespawn.Value;
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var voipEnabledTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("serversettingsvoicechatenabled"))
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/*new GUITickBox(new RectTransform(new Vector2(1.0f, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListHasPassword"))
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{
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Selected = HasPassword,
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CanBeFocused = false
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};
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if (!VoipEnabled.HasValue)
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new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.8f), voipEnabledTickBox.Box.RectTransform, Anchor.Center), "?", textAlignment: Alignment.Center);
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else
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voipEnabledTickBox.Selected = VoipEnabled.Value;
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};*/
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var usingWhiteList = new GUITickBox(new RectTransform(new Vector2(1, elementHeight), columnRight.RectTransform), TextManager.Get("ServerListUsingWhitelist"))
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{
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@@ -24,8 +24,8 @@ namespace Barotrauma.Networking
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return true;
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};
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GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.5f), LogFrame.RectTransform, Anchor.Center) { MinSize = new Point(700, 500) });
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GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.85f), innerFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, -0.03f) }, style: null);
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GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.4f), LogFrame.RectTransform, Anchor.Center) { MinSize = new Point(600, 420) });
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GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.85f), innerFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, -0.03f) }, style: null);
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new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), TextManager.Get("ServerLog.Filter"), font: GUI.SmallFont);
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GUITextBox searchBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 0.05f), paddedFrame.RectTransform, Anchor.TopRight), font: GUI.SmallFont);
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@@ -45,12 +45,20 @@ namespace Barotrauma.Networking
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listBox = new GUIListBox(new RectTransform(new Vector2(0.75f, 0.95f), paddedFrame.RectTransform, Anchor.BottomRight));
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var tickBoxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 0.95f), paddedFrame.RectTransform, Anchor.BottomLeft));
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var tickBoxContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 0.95f), paddedFrame.RectTransform, Anchor.BottomLeft));
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int y = 30;
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List<GUITickBox> tickBoxes = new List<GUITickBox>();
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foreach (MessageType msgType in Enum.GetValues(typeof(MessageType)))
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{
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var tickBox = new GUITickBox(new RectTransform(new Point(tickBoxContainer.Rect.Width, 30), tickBoxContainer.RectTransform), TextManager.Get("ServerLog." + messageTypeName[(int)msgType]), font: GUI.SmallFont)
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var tickBox = new GUITickBox(new RectTransform(new Point(20, 20), tickBoxContainer.RectTransform), TextManager.Get("ServerLog." + messageTypeName[(int)msgType]), font: GUI.SmallFont)
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{
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Selected = true,
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TextColor = messageColor[(int)msgType]
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};
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tickBox.OnSelected += (GUITickBox tb) =>
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{
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Selected = true,
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TextColor = messageColor[(int)msgType],
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@@ -295,7 +295,7 @@ namespace Barotrauma.Networking
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OnClicked = SelectSettingsTab
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};
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}
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GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(b => b.TextBlock));
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SelectSettingsTab(tabButtons[0], 0);
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//"Close"
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@@ -388,7 +388,7 @@ namespace Barotrauma.Networking
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ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip")
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};
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string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn") + " ";
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string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn");
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CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
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slider.ToolTip = minRespawnText.ToolTip;
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slider.UserData = minRespawnText;
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@@ -407,7 +407,7 @@ namespace Barotrauma.Networking
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ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip")
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};
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string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration") + " ";
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string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration");
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CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
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slider.ToolTip = respawnDurationText.ToolTip;
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slider.UserData = respawnDurationText;
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@@ -471,7 +471,7 @@ namespace Barotrauma.Networking
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{
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string translatedLabel = TextManager.Get($"Character.{s}", true);
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var monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform) { MinSize = new Point(0, 25) },
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label: translatedLabel ?? s)
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label: translatedLabel != null ? translatedLabel : s)
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{
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Selected = tempMonsterEnabled[s],
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OnSelected = (GUITickBox tb) =>
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@@ -504,8 +504,6 @@ namespace Barotrauma.Networking
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return true;
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};
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GUITextBlock.AutoScaleAndNormalize(buttonHolder.Children.Select(c => ((GUIButton)c).TextBlock));
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foreach (ItemPrefab ip in MapEntityPrefab.List.Where(p => p is ItemPrefab).Select(p => p as ItemPrefab))
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{
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if (!ip.CanBeBought && !ip.Tags.Contains("smallitem")) continue;
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@@ -575,7 +573,7 @@ namespace Barotrauma.Networking
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//***********************************************
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string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay") + " ";
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string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay");
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var startIntervalText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), autoRestartDelayLabel);
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var startIntervalSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f)
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{
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@@ -619,7 +617,7 @@ namespace Barotrauma.Networking
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GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox);
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CreateLabeledSlider(serverTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel);
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string votesRequiredLabel = sliderLabel.Text + " ";
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string votesRequiredLabel = sliderLabel.Text;
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slider.Step = 0.2f;
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slider.Range = new Vector2(0.5f, 1.0f);
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slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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@@ -631,7 +629,7 @@ namespace Barotrauma.Networking
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slider.OnMoved(slider, slider.BarScroll);
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CreateLabeledSlider(serverTab, "ServerSettingsAutobanTime", out slider, out sliderLabel);
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string autobanLabel = sliderLabel.Text + " ";
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string autobanLabel = sliderLabel.Text;
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slider.Step = 0.05f;
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slider.Range = new Vector2(0.0f, MaxAutoBanTime);
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slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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@@ -683,8 +681,8 @@ namespace Barotrauma.Networking
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traitorRatioSlider.Range = new Vector2(1.0f, maxPlayers);
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}
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string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio") + " ";
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string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount") + " ";
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string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio");
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string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount");
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traitorRatioSlider.Range = new Vector2(0.1f, 1.0f);
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traitorRatioSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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@@ -11,12 +11,6 @@ namespace Barotrauma.Steam
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{
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partial class SteamManager
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{
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private static List<string> initializationErrors = new List<string>();
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public static IEnumerable<string> InitializationErrors
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{
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get { return initializationErrors; }
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}
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private SteamManager()
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{
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try
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@@ -32,12 +26,12 @@ namespace Barotrauma.Steam
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catch (DllNotFoundException)
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{
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isInitialized = false;
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initializationErrors.Add("SteamDllNotFound");
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new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("SteamDllNotFound"));
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}
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catch (Exception)
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{
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isInitialized = false;
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initializationErrors.Add("SteamClientInitFailed");
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new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("SteamClientInitFailed"));
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}
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if (!isInitialized)
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@@ -220,7 +214,6 @@ namespace Barotrauma.Steam
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}
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if (s.Rules.ContainsKey("allowspectating")) serverInfo.AllowSpectating = s.Rules["allowspectating"] == "True";
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if (s.Rules.ContainsKey("allowrespawn")) serverInfo.AllowRespawn = s.Rules["allowrespawn"] == "True";
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if (s.Rules.ContainsKey("voicechatenabled")) serverInfo.VoipEnabled = s.Rules["voicechatenabled"] == "True";
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if (s.Rules.ContainsKey("traitors"))
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{
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if (Enum.TryParse(s.Rules["traitors"], out YesNoMaybe traitorsEnabled)) serverInfo.TraitorsEnabled = traitorsEnabled;
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@@ -589,23 +582,6 @@ namespace Barotrauma.Steam
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ContentPackage contentPackage = new ContentPackage(metaDataFilePath);
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string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
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if (!contentPackage.IsCompatible())
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{
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errorMsg = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", contentPackage.Name)
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.Replace("[packageversion]", contentPackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString());
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return false;
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}
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if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
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{
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errorMsg = TextManager.Get("ContentPackageMissingCoreFiles")
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.Replace("[packagename]", contentPackage.Name)
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.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
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return false;
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}
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var allPackageFiles = Directory.GetFiles(item.Directory.FullName, "*", SearchOption.AllDirectories);
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List<string> nonContentFiles = new List<string>();
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foreach (string file in allPackageFiles)
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@@ -622,7 +598,7 @@ namespace Barotrauma.Steam
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if (!allowFileOverwrite)
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{
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if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
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if (File.Exists(newContentPackagePath))
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{
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errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
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.Replace("[itemname]", item.Title)
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@@ -634,7 +610,7 @@ namespace Barotrauma.Steam
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
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if (File.Exists(sourceFile) && File.Exists(contentFile.Path) && !CheckFileEquality(sourceFile, contentFile.Path))
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if (File.Exists(sourceFile) && File.Exists(contentFile.Path))
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{
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errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
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.Replace("[itemname]", item.Title)
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@@ -650,41 +626,12 @@ namespace Barotrauma.Steam
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
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//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
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if (!File.Exists(sourceFile)) { continue; }
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if (!ContentPackage.IsModFilePathAllowed(contentFile))
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{
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//the content package is trying to copy a file to a prohibited path, which is not allowed
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if (File.Exists(sourceFile))
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{
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errorMsg = TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path);
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return false;
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}
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//not trying to copy anything, so this is a reference to an external file
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//if the external file doesn't exist, we cannot enable the package
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else if (!File.Exists(contentFile.Path))
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{
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//TODO: add the error message to localization
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
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return false;
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}
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DebugConsole.ThrowError(TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path));
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continue;
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}
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else if (!File.Exists(sourceFile))
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{
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if (File.Exists(contentFile.Path))
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{
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//the file is already present in the game folder, all good
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continue;
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}
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else
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{
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//file not present in either the mod or the game folder -> cannot enable the package
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//TODO: add the error message to localization
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
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return false;
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}
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}
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|
||||
//make sure the destination directory exists
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
|
||||
@@ -706,7 +653,7 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {" + e.Message + "}";
|
||||
errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " " + e.Message;
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
return false;
|
||||
}
|
||||
@@ -735,22 +682,6 @@ namespace Barotrauma.Steam
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool CheckFileEquality(string filePath1, string filePath2)
|
||||
{
|
||||
if (filePath1 == filePath2)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
using (FileStream fs1 = File.OpenRead(filePath1))
|
||||
using (FileStream fs2 = File.OpenRead(filePath2))
|
||||
{
|
||||
Md5Hash hash1 = new Md5Hash(fs1);
|
||||
Md5Hash hash2 = new Md5Hash(fs2);
|
||||
return hash1.Hash == hash2.Hash;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables a workshop item by removing the files from the game folder.
|
||||
/// </summary>
|
||||
@@ -877,7 +808,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
foreach (ContentFile contentFile in contentPackage.Files)
|
||||
{
|
||||
if (!File.Exists(contentFile.Path)) { return false; }
|
||||
if (!File.Exists(contentFile.Path)) return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -76,8 +76,7 @@ namespace Barotrauma.Networking
|
||||
if (!GUIMessageBox.MessageBoxes.Any(mb => mb.UserData as string == "capturedevicenotfound"))
|
||||
{
|
||||
GUI.SettingsMenuOpen = false;
|
||||
new GUIMessageBox(TextManager.Get("Error"),
|
||||
TextManager.Get("VoipCaptureDeviceNotFound", returnNull: true) ?? "Could not start voice capture, suitable capture device not found.")
|
||||
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("VoipCaptureDeviceNotFound"))
|
||||
{
|
||||
UserData = "capturedevicenotfound"
|
||||
};
|
||||
|
||||
@@ -115,7 +115,7 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
}
|
||||
GameMain.NetLobbyScreen.SetPlayerSpeaking(client);
|
||||
GameMain.GameSession?.CrewManager?.SetClientSpeaking(client);
|
||||
GameMain.GameSession?.CrewManager?.SetPlayerSpeaking(client);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user