(7788ec72a) Test issuing orders automatically.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:03:49 +03:00
parent d00e2975ba
commit 60f52375e6
202 changed files with 2714 additions and 5825 deletions
@@ -81,17 +81,10 @@ namespace Barotrauma
var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
var settingsTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont)
{ ForceUpperCase = true };
//TODO: enable when new texts can be added
/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.75f), settingsTitle.RectTransform, Anchor.CenterRight), style: "GUIBugButton")
{
ToolTip = "Bug Reporter",
OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
};*/
var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
@@ -132,23 +125,18 @@ namespace Barotrauma
var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform));
foreach (string language in TextManager.AvailableLanguages)
{
languageDD.AddItem(TextManager.Get("Language." + language, returnNull: true) ?? language, language);
languageDD.AddItem(TextManager.Get("Language." + language), language);
}
languageDD.SelectItem(TextManager.Language);
languageDD.OnSelected = (guiComponent, obj) =>
{
string newLanguage = obj as string;
if (newLanguage == Language) return true;
Language = newLanguage;
ApplySettings();
var msgBox = new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));
//change fonts to the default font of the new language to make sure
//they can be displayed when for example changing from English to Chinese
var defaultFont = GUI.Style.LoadCurrentDefaultFont();
msgBox.Header.Font = defaultFont;
msgBox.Text.Font = defaultFont;
UnsavedSettings = true;
Language = newLanguage;
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));
return true;
};
@@ -169,7 +157,7 @@ namespace Barotrauma
{
UserData = tab
};
tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform),
tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform),
TextManager.Get("SettingsTab." + tab.ToString()), style: "GUITabButton")
{
UserData = tab,
@@ -207,7 +195,7 @@ namespace Barotrauma
var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
{
OnSelected = SelectResolution,
#if !LINUX
#if OSX
ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed
#endif
};
@@ -247,7 +235,7 @@ namespace Barotrauma
{
UnsavedSettings = true;
GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
#if !LINUX
#if OSX
resolutionDD.ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed;
#endif
return true;
@@ -268,18 +256,6 @@ namespace Barotrauma
Selected = VSyncEnabled
};
//TODO: remove hardcoded texts after the texts have been added to localization
GUITickBox pauseOnFocusLostBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform),
TextManager.Get("PauseOnFocusLost", returnNull: true) ?? "Pause on focus lost");
pauseOnFocusLostBox.Selected = PauseOnFocusLost;
pauseOnFocusLostBox.ToolTip = TextManager.Get("PauseOnFocusLostToolTip", returnNull: true) ?? "Pauses the game when its window is not in focus. Note that the game won't be paused when a multiplayer session is active.";
pauseOnFocusLostBox.OnSelected = (tickBox) =>
{
PauseOnFocusLost = tickBox.Selected;
UnsavedSettings = true;
return true;
};
GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit"));
GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
barSize: 0.1f)
@@ -455,7 +431,7 @@ namespace Barotrauma
UnsavedSettings = true;
return true;
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("VoiceChat"));
IList<string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
@@ -664,7 +640,7 @@ namespace Barotrauma
return true;
}
};
var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), controlsLayoutGroup.RectTransform), isHorizontal: true)
{ Stretch = true, RelativeSpacing = 0.03f };
@@ -674,15 +650,13 @@ namespace Barotrauma
{ Stretch = true, RelativeSpacing = 0.02f };
var inputNames = Enum.GetValues(typeof(InputType));
var inputNameBlocks = new List<GUITextBlock>();
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f),(i <= (inputNames.Length / 2.2f) ? inputColumnLeft : inputColumnRight).RectTransform))
{ Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
var inputName = new GUITextBlock(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
inputNameBlocks.Add(inputName);
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform),
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
text: keyMapping[i].ToString(), font: GUI.SmallFont)
{
UserData = i
@@ -691,14 +665,12 @@ namespace Barotrauma
keyBox.SelectedColor = Color.Gold * 0.3f;
}
GUITextBlock.AutoScaleAndNormalize(inputNameBlocks);
var resetControlsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), controlsLayoutGroup.RectTransform), isHorizontal: true)
{
RelativeSpacing = 0.02f
};
var defaultBindingsButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings"))
new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetDefaultBindings"))
{
ToolTip = TextManager.Get("SetDefaultBindingsToolTip"),
OnClicked = (button, data) =>
@@ -708,7 +680,7 @@ namespace Barotrauma
}
};
var legacyBindingsButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings"))
new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), resetControlsHolder.RectTransform), TextManager.Get("SetLegacyBindings"))
{
ToolTip = TextManager.Get("SetLegacyBindingsToolTip"),
OnClicked = (button, data) =>
@@ -718,11 +690,6 @@ namespace Barotrauma
}
};
legacyBindingsButton.TextBlock.RectTransform.SizeChanged += () =>
{
GUITextBlock.AutoScaleAndNormalize(defaultBindingsButton.TextBlock, legacyBindingsButton.TextBlock);
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);