(7788ec72a) Test issuing orders automatically.
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@@ -178,6 +178,10 @@ namespace Barotrauma
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GUI.KeyboardDispatcher = new EventInput.KeyboardDispatcher(Window);
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GUI.KeyboardDispatcher = new EventInput.KeyboardDispatcher(Window);
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PerformanceCounter = new PerformanceCounter();
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PerformanceCounter = new PerformanceCounter();
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@@ -340,6 +344,7 @@ namespace Barotrauma
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GUI.Init(Window, Config.SelectedContentPackages, GraphicsDevice);
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DebugConsole.Init();
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SteamManager.Initialize();
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if (Config.AutoUpdateWorkshopItems)
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{
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if (SteamManager.AutoUpdateWorkshopItems())
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@@ -525,20 +530,11 @@ namespace Barotrauma
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}
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/// <summary>
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/// Returns the file paths of all files of the given type in the content packages.
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/// Returns the file paths of all files of the given type in the currently selected content packages.
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/// </summary>
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/// <param name="type"></param>
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/// <param name="searchAllContentPackages">If true, also returns files in content packages that are installed but not currently selected.</param>
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public IEnumerable<string> GetFilesOfType(ContentType type, bool searchAllContentPackages = false)
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public IEnumerable<string> GetFilesOfType(ContentType type)
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{
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if (searchAllContentPackages)
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{
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return ContentPackage.GetFilesOfType(ContentPackage.List, type);
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}
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else
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{
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return ContentPackage.GetFilesOfType(SelectedPackages, type);
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}
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return ContentPackage.GetFilesOfType(SelectedPackages, type);
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}
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/// <summary>
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@@ -631,14 +627,6 @@ namespace Barotrauma
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{
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((GUIMessageBox)GUIMessageBox.VisibleBox).Close();
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}
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else if (Tutorial.Initialized && Tutorial.ContentRunning)
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{
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(GameSession.GameMode as TutorialMode).Tutorial.CloseActiveContentGUI();
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}
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else if (GUI.PauseMenuOpen)
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{
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GUI.TogglePauseMenu();
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}
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else if ((Character.Controlled?.SelectedConstruction == null || !Character.Controlled.SelectedConstruction.ActiveHUDs.Any(ic => ic.GuiFrame != null))
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&& Inventory.SelectedSlot == null && CharacterHealth.OpenHealthWindow == null)
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{
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@@ -648,17 +636,9 @@ namespace Barotrauma
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}
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GUI.ClearUpdateList();
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paused = (DebugConsole.IsOpen || GUI.PauseMenuOpen || GUI.SettingsMenuOpen || Tutorial.ContentRunning) &&
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paused = (DebugConsole.IsOpen || GUI.PauseMenuOpen || GUI.SettingsMenuOpen || ContextualTutorial.ContentRunning) &&
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(NetworkMember == null || !NetworkMember.GameStarted);
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#if !DEBUG
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if (NetworkMember == null && !WindowActive && !paused && true && Screen.Selected != MainMenuScreen)
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{
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GUI.TogglePauseMenu();
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paused = true;
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}
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#endif
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Screen.Selected.AddToGUIUpdateList();
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if (Client != null)
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@@ -675,9 +655,9 @@ namespace Barotrauma
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{
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Screen.Selected.Update(Timing.Step);
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}
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else if (Tutorial.Initialized && Tutorial.ContentRunning)
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else if (ContextualTutorial.Initialized && ContextualTutorial.ContentRunning && GameSession.GameMode is SinglePlayerCampaign)
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{
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(GameSession.GameMode as TutorialMode).Update((float)Timing.Step);
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(GameSession.GameMode as SinglePlayerCampaign).ContextualTutorial.Update((float)Timing.Step);
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}
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if (NetworkMember != null)
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@@ -742,85 +722,6 @@ namespace Barotrauma
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PerformanceCounter.DrawTimeGraph.Update(sw.ElapsedTicks / (float)TimeSpan.TicksPerMillisecond);
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}
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public void ShowCampaignDisclaimer(Action onContinue = null)
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{
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var msgBox = new GUIMessageBox(TextManager.Get("CampaignDisclaimerTitle"), TextManager.Get("CampaignDisclaimerText"),
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new string[] { TextManager.Get("CampaignRoadMapTitle"), TextManager.Get("OK") });
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msgBox.Buttons[0].OnClicked = (btn, userdata) =>
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{
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var roadMap = new GUIMessageBox(TextManager.Get("CampaignRoadMapTitle"), TextManager.Get("CampaignRoadMapText"),
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new string[] { TextManager.Get("Back"), TextManager.Get("OK") });
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roadMap.Buttons[0].OnClicked += roadMap.Close;
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roadMap.Buttons[0].OnClicked += (_, __) => { ShowCampaignDisclaimer(onContinue); return true; };
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roadMap.Buttons[1].OnClicked += roadMap.Close;
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roadMap.Buttons[1].OnClicked += (_, __) => { onContinue?.Invoke(); return true; };
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return true;
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};
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msgBox.Buttons[0].OnClicked += msgBox.Close;
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msgBox.Buttons[1].OnClicked += msgBox.Close;
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msgBox.Buttons[1].OnClicked += (_, __) => { onContinue?.Invoke(); return true; };
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Config.CampaignDisclaimerShown = true;
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Config.SaveNewPlayerConfig();
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}
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public void ShowEditorDisclaimer()
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{
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var msgBox = new GUIMessageBox(TextManager.Get("EditorDisclaimerTitle"), TextManager.Get("EditorDisclaimerText"));
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var linkHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), msgBox.Content.RectTransform)) { Stretch = true, RelativeSpacing = 0.025f };
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linkHolder.RectTransform.MaxSize = new Point(int.MaxValue, linkHolder.Rect.Height);
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List<Pair<string, string>> links = new List<Pair<string, string>>()
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{
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new Pair<string, string>(TextManager.Get("EditorDisclaimerWikiLink"),TextManager.Get("EditorDisclaimerWikiUrl")),
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new Pair<string, string>(TextManager.Get("EditorDisclaimerDiscordLink"),TextManager.Get("EditorDisclaimerDiscordUrl")),
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new Pair<string, string>(TextManager.Get("EditorDisclaimerForumLink"),TextManager.Get("EditorDisclaimerForumUrl")),
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};
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foreach (var link in links)
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{
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.2f), linkHolder.RectTransform), link.First, style: "MainMenuGUIButton", textAlignment: Alignment.Left)
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{
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UserData = link.Second,
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OnClicked = (btn, userdata) =>
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{
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Process.Start(userdata as string);
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return true;
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}
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};
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}
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msgBox.InnerFrame.RectTransform.MinSize = new Point(0,
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msgBox.InnerFrame.Rect.Height + linkHolder.Rect.Height + msgBox.Content.AbsoluteSpacing * 2 + 10);
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Config.EditorDisclaimerShown = true;
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Config.SaveNewPlayerConfig();
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}
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// ToDo: Move texts/links to localization, when possible.
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public void ShowBugReporter()
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{
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var msgBox = new GUIMessageBox("", "");
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var linkHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), msgBox.Content.RectTransform)) { Stretch = true, RelativeSpacing = 0.05f };
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List<Pair<string, string>> links = new List<Pair<string, string>>()
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{
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new Pair<string, string>("Barotrauma Feedback Form","https://barotraumagame.com/feedback"),
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new Pair<string, string>("Github Issue Form (Needs account)","https://github.com/Regalis11/Barotrauma/issues/new?template=bug_report.md")
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};
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foreach (var link in links)
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{
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.2f), linkHolder.RectTransform), link.First, style: "MainMenuGUIButton", textAlignment: Alignment.Left)
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{
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UserData = link.Second,
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OnClicked = (btn, userdata) =>
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{
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Process.Start(userdata as string);
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msgBox.Close();
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return true;
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}
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};
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}
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}
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static bool waitForKeyHit = true;
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public CoroutineHandle ShowLoading(IEnumerable<object> loader, bool waitKeyHit = true)
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{
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