Fixed missing clientpermissions.xml preventing hosting
Fixed double-clicking items in corpses putting them in their hands instead of your inventory Fixed game over/round end music not playing in multiplayer Added Item Combinations for things like chemicals, etc. - this transfers condition from one item to another Added game over text to multiplayer round summary
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@@ -142,6 +142,10 @@ namespace Barotrauma
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{
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wasPut = character.SelectedCharacter.Inventory.TryPutItem(doubleClickedItem, Character.Controlled, doubleClickedItem.AllowedSlots, true);
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}
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else if (character.SelectedBy != null && Character.Controlled == character.SelectedBy && character.SelectedBy.Inventory != null)
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{
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wasPut = character.SelectedBy.Inventory.TryPutItem(doubleClickedItem, Character.Controlled, doubleClickedItem.AllowedSlots, true);
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}
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else //doubleclicked and no other inventory is selected
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{
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//not equipped -> attempt to equip
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