Fixed hulls not being rendered in the sub editor
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@@ -169,7 +169,7 @@ namespace Barotrauma
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public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
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{
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if (back)
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if (back && Screen.Selected != GameMain.EditMapScreen)
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{
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DrawDecals(spriteBatch);
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return;
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