"ReliableMessages", networkevents aren't sent if FillNetworkEvent fails
This commit is contained in:
@@ -93,7 +93,15 @@ namespace Barotrauma.Networking
|
||||
|
||||
message.Write(id);
|
||||
|
||||
e.FillNetworkData(eventType, message, data);
|
||||
try
|
||||
{
|
||||
if (!e.FillNetworkData(eventType, message, data)) return false;
|
||||
}
|
||||
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user