(325184804) Fix distance based attacks not registering if they hit a submarine.

This commit is contained in:
Joonas Rikkonen
2019-03-25 19:49:05 +02:00
parent 96003509b8
commit 5ec6a7fba9
36 changed files with 215 additions and 245 deletions
@@ -181,7 +181,7 @@ namespace Barotrauma.Items.Components
Dictionary<AfflictionPrefab, float> combinedAfflictionStrengths = new Dictionary<AfflictionPrefab, float>();
foreach (Affliction affliction in allAfflictions)
{
if (affliction.Strength < affliction.Prefab.ShowInHealthScannerThreshold || affliction.Strength <= 0.0f) continue;
if (affliction.Strength < affliction.Prefab.ActivationThreshold || affliction.Strength <= 0.0f) continue;
if (combinedAfflictionStrengths.ContainsKey(affliction.Prefab))
{
combinedAfflictionStrengths[affliction.Prefab] += affliction.Strength;