diff --git a/Subsurface/Properties/AssemblyInfo.cs b/Subsurface/Properties/AssemblyInfo.cs index 557db3188..46a6b5790 100644 --- a/Subsurface/Properties/AssemblyInfo.cs +++ b/Subsurface/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.5.4.4")] -[assembly: AssemblyFileVersion("0.5.4.4")] +[assembly: AssemblyVersion("0.5.4.5")] +[assembly: AssemblyFileVersion("0.5.4.5")] diff --git a/Subsurface/changelog.txt b/Subsurface/changelog.txt index 2c6797bca..fd2ca4ec7 100644 --- a/Subsurface/changelog.txt +++ b/Subsurface/changelog.txt @@ -1,3 +1,18 @@ +--------------------------------------------------------------------------------------------------------- +v0.5.4.5 +--------------------------------------------------------------------------------------------------------- + +- optimized light rendering +- switched fonts again, now to ones that support the cyrillic alphabet +- special symbols are allowed in player names again (unless there's already a player on the server +with a visually identical name) +- fixed monsters not appearing in the position indicated by the sonar in monster missions (or being desynced +whenever they did) +- fixed the game process staying active in the background after a crash +- players can't use headsets that are in the inventory +- the warning message about unlinked vents is only shown once when saving a sub (not for each vent) +- another attempt to fix AddToGUIUpdateList and SetTransformIgnoreContacts errors + --------------------------------------------------------------------------------------------------------- v0.5.4.4 ---------------------------------------------------------------------------------------------------------