BlurEffect refactoring: separate class for setting up the effect instead of methods in GameScreen

This commit is contained in:
Regalis
2016-05-11 20:17:34 +03:00
parent 6537751961
commit 5e951bc225
3 changed files with 107 additions and 81 deletions
+1
View File
@@ -155,6 +155,7 @@
<Compile Include="Source\Networking\ServerLog.cs" />
<Compile Include="Source\Particles\ParticleEmitter.cs" />
<Compile Include="Source\Networking\GameServerSettings.cs" />
<Compile Include="Source\Screens\BlurEffect.cs" />
<Compile Include="Source\Screens\NetLobbyVoting.cs" />
<Compile Include="Source\Screens\ServerListScreen.cs" />
<Compile Include="Source\Utils\MTRandom.cs" />