BlurEffect refactoring: separate class for setting up the effect instead of methods in GameScreen
This commit is contained in:
@@ -155,6 +155,7 @@
|
||||
<Compile Include="Source\Networking\ServerLog.cs" />
|
||||
<Compile Include="Source\Particles\ParticleEmitter.cs" />
|
||||
<Compile Include="Source\Networking\GameServerSettings.cs" />
|
||||
<Compile Include="Source\Screens\BlurEffect.cs" />
|
||||
<Compile Include="Source\Screens\NetLobbyVoting.cs" />
|
||||
<Compile Include="Source\Screens\ServerListScreen.cs" />
|
||||
<Compile Include="Source\Utils\MTRandom.cs" />
|
||||
|
||||
Reference in New Issue
Block a user