Fixed mutliplayer-only missions being taken into account in the eventprobability calculation even in single player mode, which missions are sp/mp-only is determined in the mission config files

This commit is contained in:
Regalis
2016-10-06 15:32:38 +03:00
parent 91539c5b84
commit 5e88d91cb8
6 changed files with 25 additions and 16 deletions
@@ -8,7 +8,7 @@ using System.Xml.Linq;
namespace Barotrauma
{
class CargoMission : Mission, SinglePlayerMission
class CargoMission : Mission
{
private XElement itemConfig;