Ban console command, clients with spaces in their name can be kicked/banned, fixed banlist not loading correctly if a client has commas in their name
This commit is contained in:
@@ -189,6 +189,9 @@ namespace Barotrauma
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NewMessage(" ", Color.Cyan);
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NewMessage(" ", Color.Cyan);
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NewMessage("kick [name]: kick a player out from the server", Color.Cyan);
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NewMessage("ban [name]: kick and ban the player", Color.Cyan);
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NewMessage("debugdraw: toggles the ''debug draw mode''", Color.Cyan);
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NewMessage("debugdraw: toggles the ''debug draw mode''", Color.Cyan);
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NewMessage("netstats: toggles the visibility of the network statistics panel", Color.Cyan);
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NewMessage("netstats: toggles the visibility of the network statistics panel", Color.Cyan);
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@@ -278,8 +281,13 @@ namespace Barotrauma
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HumanAIController.DisableCrewAI = false;
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HumanAIController.DisableCrewAI = false;
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break;
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break;
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case "kick":
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case "kick":
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if (GameMain.Server == null) break;
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if (GameMain.Server == null || commands.Length < 2) break;
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GameMain.Server.KickPlayer(commands[1]);
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GameMain.Server.KickPlayer(string.Join(" ", commands.Skip(1)));
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break;
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case "ban":
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if (GameMain.Server == null || commands.Length < 2) break;
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GameMain.Server.KickPlayer(string.Join(" ", commands.Skip(1)), true);
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break;
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break;
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case "startclient":
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case "startclient":
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if (commands.Length == 1) return;
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if (commands.Length == 1) return;
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@@ -7,6 +7,18 @@ using System.Text;
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namespace Barotrauma.Networking
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namespace Barotrauma.Networking
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{
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{
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class BannedPlayer
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{
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public string Name;
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public string IP;
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public BannedPlayer(string name, string ip)
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{
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this.Name = name;
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this.IP = ip;
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}
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}
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class BanList
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class BanList
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{
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{
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const string SavePath = "Data/bannedplayers.txt";
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const string SavePath = "Data/bannedplayers.txt";
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@@ -31,52 +43,55 @@ namespace Barotrauma.Networking
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{
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{
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lines = File.ReadAllLines(SavePath);
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lines = File.ReadAllLines(SavePath);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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DebugConsole.ThrowError("Failed to open the list of banned players in "+SavePath, e);
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DebugConsole.ThrowError("Failed to open the list of banned players in " + SavePath, e);
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return;
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return;
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}
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}
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foreach (string line in lines)
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foreach (string line in lines)
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{
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{
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string[] separatedLine = line.Split(',');
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string[] separatedLine = line.Split(',');
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if (separatedLine.Length != 2) continue;
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if (separatedLine.Length < 2) continue;
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bannedPlayers.Add(new BannedPlayer(separatedLine[0],separatedLine[1]));
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string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1));
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string ip = separatedLine.Last();
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bannedPlayers.Add(new BannedPlayer(name, ip));
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}
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}
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}
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}
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}
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}
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public void BanPlayer(string name, string ip)
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public void BanPlayer(string name, string ip)
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{
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{
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if (bannedPlayers.FirstOrDefault(bp => bp.IP == ip)!=null) return;
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if (bannedPlayers.Any(bp => bp.IP == ip)) return;
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bannedPlayers.Add(new BannedPlayer(name,ip));
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bannedPlayers.Add(new BannedPlayer(name, ip));
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}
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}
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public bool IsBanned(string IP)
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public bool IsBanned(string IP)
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{
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{
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return bannedPlayers.FirstOrDefault(bp => bp.IP == IP)!=null;
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return bannedPlayers.Any(bp => bp.IP == IP);
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}
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}
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public GUIComponent CreateBanFrame(GUIComponent parent)
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public GUIComponent CreateBanFrame(GUIComponent parent)
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{
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{
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//GUIFrame banFrame = new GUIFrame(new Rectangle(0,0,0,0), null, Alignment.Center, GUI.Style, parent);
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//GUIFrame banFrame = new GUIFrame(new Rectangle(0,0,0,0), null, Alignment.Center, GUI.Style, parent);
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//new GUITextBlock(new Rectangle(0, -10, 0, 30), "Banned IPs:", GUI.Style, Alignment.Left, Alignment.Left, banFrame, false, GUI.LargeFont);
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//new GUITextBlock(new Rectangle(0, -10, 0, 30), "Banned IPs:", GUI.Style, Alignment.Left, Alignment.Left, banFrame, false, GUI.LargeFont);
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banFrame = new GUIListBox(new Rectangle(0,0,0,0), GUI.Style, parent);
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banFrame = new GUIListBox(new Rectangle(0, 0, 0, 0), GUI.Style, parent);
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foreach (BannedPlayer bannedPlayer in bannedPlayers)
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foreach (BannedPlayer bannedPlayer in bannedPlayers)
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{
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{
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GUITextBlock textBlock = new GUITextBlock(
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GUITextBlock textBlock = new GUITextBlock(
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new Rectangle(0, 0, 0, 25),
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new Rectangle(0, 0, 0, 25),
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bannedPlayer.IP+" ("+bannedPlayer.Name+")",
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bannedPlayer.IP + " (" + bannedPlayer.Name + ")",
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GUI.Style,
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GUI.Style,
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Alignment.Left, Alignment.Left, banFrame);
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Alignment.Left, Alignment.Left, banFrame);
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textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f);
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textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f);
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textBlock.UserData = banFrame;
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textBlock.UserData = banFrame;
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var removeButton = new GUIButton(new Rectangle(0,00,100,20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
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var removeButton = new GUIButton(new Rectangle(0, 00, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
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removeButton.UserData = bannedPlayer;
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removeButton.UserData = bannedPlayer;
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removeButton.OnClicked = RemoveBan;
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removeButton.OnClicked = RemoveBan;
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}
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}
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@@ -93,8 +108,9 @@ namespace Barotrauma.Networking
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BannedPlayer banned = obj as BannedPlayer;
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BannedPlayer banned = obj as BannedPlayer;
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if (banned == null) return false;
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if (banned == null) return false;
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bannedPlayers.Remove(banned);
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GameServer.Log("Removing ban from " + banned.Name, null);
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bannedPlayers.Remove(banned);
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if (banFrame != null)
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if (banFrame != null)
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{
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{
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@@ -114,6 +130,9 @@ namespace Barotrauma.Networking
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public void Save()
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public void Save()
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{
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{
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GameServer.Log("Saving banlist", null);
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List<string> lines = new List<string>();
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List<string> lines = new List<string>();
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foreach (BannedPlayer banned in bannedPlayers)
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foreach (BannedPlayer banned in bannedPlayers)
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@@ -127,21 +146,8 @@ namespace Barotrauma.Networking
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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DebugConsole.ThrowError("Saving the list of banned players to "+SavePath+" failed", e);
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DebugConsole.ThrowError("Saving the list of banned players to " + SavePath + " failed", e);
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}
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}
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}
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}
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}
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class BannedPlayer
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{
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public string Name;
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public string IP;
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public BannedPlayer(string name, string ip)
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{
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this.Name = name;
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this.IP = ip;
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}
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}
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}
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}
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}
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