(e695ea73c) Changes to draw order logic. Fixes background lights bleeding through background walls that can only be resized on one axis.
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@@ -118,7 +118,7 @@ namespace Barotrauma
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{
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get
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{
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return !DrawDamageEffect;
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return Sprite == null || SpriteDepth <= 0.5f;
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}
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}
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