Notifying clients when the round ends
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@@ -37,7 +37,8 @@ namespace Barotrauma.Networking
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UPDATE_INGAME, //update state ingame (character input and chat messages)
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QUERY_STARTGAME, //ask the clients whether they're ready to start
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STARTGAME //start a new round
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STARTGAME, //start a new round
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ENDGAME
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}
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enum ServerNetObject
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{
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