(339649ad9) Fix the sprite of a newly created level object not being visible or editable until the next time the object is loaded.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:53:41 +03:00
parent b9c6c15da4
commit 5d53c9e250
12 changed files with 133 additions and 318 deletions
@@ -789,10 +789,6 @@ namespace Barotrauma
GUI.Draw(Cam, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
GUI.Draw(Cam, spriteBatch);
#if DEBUG