(339649ad9) Fix the sprite of a newly created level object not being visible or editable until the next time the object is loaded.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:53:41 +03:00
parent b9c6c15da4
commit 5d53c9e250
12 changed files with 133 additions and 318 deletions
@@ -675,6 +675,8 @@ namespace Barotrauma
doc.WriteTo(writer);
writer.Flush();
}
// Recreate the prefab so that the sprite loads correctly: TODO: consider a better way to do this
newPrefab = new LevelObjectPrefab(newElement);
break;
}