(dc8407cf2) Properly remove reported targets when they are done. Fix get item completing when it shouldn't if the target item was supposed to be equipped.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:16:54 +03:00
parent 265ec64540
commit 5d38344efc
22 changed files with 237 additions and 319 deletions
@@ -54,7 +54,12 @@ namespace Barotrauma
protected override float TargetEvaluation() => Targets.Max(t => 100 - t.ConditionPercentage);
protected override IEnumerable<Item> GetList() => Item.ItemList;
protected override AIObjective ObjectiveConstructor(Item item) => new AIObjectiveRepairItem(character, item, objectiveManager, PriorityModifier);
protected override AIObjective ObjectiveConstructor(Item item)
=> new AIObjectiveRepairItem(character, item, objectiveManager, PriorityModifier);
protected override void OnObjectiveCompleted(AIObjective objective, Item target)
=> HumanAIController.RemoveTargets<AIObjectiveRepairItems, Item>(character, target);
public static bool IsValidTarget(Item item, Character character)
{