(dc8407cf2) Properly remove reported targets when they are done. Fix get item completing when it shouldn't if the target item was supposed to be equipped.
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@@ -65,5 +65,8 @@ namespace Barotrauma
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protected override AIObjective ObjectiveConstructor(PowerContainer battery)
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=> new AIObjectiveOperateItem(battery, character, objectiveManager, Option, false, priorityModifier: PriorityModifier) { IsLoop = false };
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protected override void OnObjectiveCompleted(AIObjective objective, PowerContainer target)
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=> HumanAIController.RemoveTargets<AIObjectiveChargeBatteries, PowerContainer>(character, target);
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}
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}
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