(dc8407cf2) Properly remove reported targets when they are done. Fix get item completing when it shouldn't if the target item was supposed to be equipped.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:16:54 +03:00
parent 265ec64540
commit 5d38344efc
22 changed files with 237 additions and 319 deletions
@@ -65,5 +65,8 @@ namespace Barotrauma
protected override AIObjective ObjectiveConstructor(PowerContainer battery)
=> new AIObjectiveOperateItem(battery, character, objectiveManager, Option, false, priorityModifier: PriorityModifier) { IsLoop = false };
protected override void OnObjectiveCompleted(AIObjective objective, PowerContainer target)
=> HumanAIController.RemoveTargets<AIObjectiveChargeBatteries, PowerContainer>(character, target);
}
}