Quests, new sounds, explosives, bugfixes, asdfasdf

This commit is contained in:
Regalis
2015-07-29 23:40:26 +03:00
parent 7155f1cef0
commit 5d0a453e23
81 changed files with 1374 additions and 819 deletions
@@ -4,12 +4,12 @@ using Microsoft.Xna.Framework;
namespace Subsurface.Items.Components
{
class Holdable : ItemComponent
class Holdable : Pickable
{
//the position(s) in the item that the character grabs
protected Vector2[] handlePos;
protected Character picker;
//protected Character picker;
//the distance from the holding characters elbow to center of the physics body of the item
protected Vector2 holdPos;
@@ -154,6 +154,8 @@ namespace Subsurface.Items.Components
public override bool Pick(Character picker)
{
if (!base.Pick(picker)) return false;
if (!attachable) return false;
//if (item.body==null)