From 5caeee45adef39e384b0a2b6e9bcac710078b6ee Mon Sep 17 00:00:00 2001 From: Evil Factory <36804725+evilfactory@users.noreply.github.com> Date: Mon, 9 Aug 2021 14:23:20 -0300 Subject: [PATCH] character team type --- Barotrauma/BarotraumaServer/ServerSource/Lua/LuaSetup.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Barotrauma/BarotraumaServer/ServerSource/Lua/LuaSetup.cs b/Barotrauma/BarotraumaServer/ServerSource/Lua/LuaSetup.cs index f49fbceab..e82d37dab 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Lua/LuaSetup.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Lua/LuaSetup.cs @@ -153,6 +153,7 @@ namespace Barotrauma lua.Globals["TraitorMessageType"] = UserData.CreateStatic(); lua.Globals["CauseOfDeathType"] = UserData.CreateStatic(); lua.Globals["AfflictionPrefab"] = UserData.CreateStatic(); + lua.Globals["CharacterTeamType"] = UserData.CreateStatic(); lua.Globals["Vector2"] = UserData.CreateStatic(); lua.Globals["Vector3"] = UserData.CreateStatic();