(3dc4135ce) v0.9.5.1

This commit is contained in:
Regalis
2019-11-21 18:22:25 +01:00
parent b39922a074
commit 5c95c53118
287 changed files with 12655 additions and 5048 deletions
@@ -18,6 +18,51 @@ namespace Barotrauma
public static float DisplayToRealWorldRatio = 1.0f / 80.0f;
public const float DisplayToSimRation = 100.0f;
public const float DisplayToSimRation = 100.0f;
public static bool TryParseCollisionCategory(string categoryName, out Category category)
{
category = Category.None;
if (string.IsNullOrEmpty(categoryName))
{
return false;
}
switch (categoryName.ToLowerInvariant())
{
case "all":
category = CollisionAll;
return true;
case "wall":
case "structure":
category = CollisionWall;
return true;
case "character":
category = CollisionCharacter;
return true;
case "platform":
category = CollisionPlatform;
return true;
case "stairs":
category = CollisionStairs;
return true;
case "item":
category = CollisionItem;
return true;
case "itemblocking":
category = CollisionItemBlocking;
return true;
case "projectile":
category = CollisionProjectile;
return true;
case "level":
category = CollisionLevel;
return true;
case "repair":
category = CollisionRepair;
return true;
default:
return false;
}
}
}
}