(3dc4135ce) v0.9.5.1

This commit is contained in:
Regalis
2019-11-21 18:22:25 +01:00
parent b39922a074
commit 5c95c53118
287 changed files with 12655 additions and 5048 deletions
@@ -25,7 +25,7 @@ namespace Barotrauma.Particles
public void Emit(float deltaTime, Vector2 position, Hull hullGuess = null, float angle = 0.0f, float particleRotation = 0.0f, float velocityMultiplier = 1.0f, float sizeMultiplier = 1.0f, float amountMultiplier = 1.0f)
{
emitTimer += deltaTime * amountMultiplier;
burstEmitTimer += deltaTime;
burstEmitTimer -= deltaTime;
if (Prefab.ParticlesPerSecond > 0)
{
@@ -37,9 +37,9 @@ namespace Barotrauma.Particles
}
}
if (burstEmitTimer < Prefab.EmitInterval) return;
burstEmitTimer = 0.0f;
if (burstEmitTimer > 0.0f) { return; }
burstEmitTimer = Prefab.EmitInterval;
for (int i = 0; i < Prefab.ParticleAmount * amountMultiplier; i++)
{
Emit(position, hullGuess, angle, particleRotation, velocityMultiplier, sizeMultiplier);