Move partial classes to extension methods, the ones that can't, turn into Lua compatibility members
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@@ -170,7 +170,7 @@ partial class NetworkingService : INetworkingService, IEventClientRawNetMessageR
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{
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if (connection == null)
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{
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foreach (NetworkConnection conn in Client.ClientList.Select(c => c.Connection))
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foreach (NetworkConnection conn in ModUtils.Client.ClientList.Select(c => c.Connection))
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{
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GameMain.Server.ServerPeer.Send(netMessage, conn, deliveryMethod);
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}
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