Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Properties/AssemblyInfo.cs
	Subsurface/Source/Characters/AICharacter.cs
	Subsurface/Source/Characters/Animation/HumanoidAnimController.cs
	Subsurface/Source/Characters/Character.cs
	Subsurface/Source/GameMain.cs
	Subsurface/Source/Items/Components/Signal/Connection.cs
	Subsurface/Source/Items/Item.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Networking/GameServerLogin.cs
	Subsurface/Source/Physics/PhysicsBody.cs
This commit is contained in:
Regalis
2017-03-11 13:24:09 +02:00
264 changed files with 31522 additions and 704 deletions

View File

@@ -515,7 +515,7 @@ namespace Barotrauma
GUI.Draw((float)deltaTime, spriteBatch, null);
spriteBatch.DrawString(GUI.Font, "Barotrauma v"+GameMain.Version, new Vector2(10, GameMain.GraphicsHeight-20), Color.White);
GUI.Font.DrawString(spriteBatch, "Barotrauma v"+GameMain.Version, new Vector2(10, GameMain.GraphicsHeight-20), Color.White);
spriteBatch.End();
}