Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/AICharacter.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Signal/Connection.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Physics/PhysicsBody.cs
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@@ -618,7 +618,16 @@ namespace Barotrauma
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if (contained.body != null)
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{
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contained.body.FarseerBody.SetTransformIgnoreContacts(ref simPos, 0.0f);
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try
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{
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contained.body.FarseerBody.SetTransformIgnoreContacts(ref simPos, 0.0f);
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}
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catch (Exception e)
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{
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#if DEBUG
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DebugConsole.ThrowError("SetTransformIgnoreContacts threw an exception in SetContainedItemPositions", e);
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#endif
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}
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}
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contained.Rect =
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