Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/AICharacter.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Signal/Connection.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Physics/PhysicsBody.cs
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@@ -372,7 +372,7 @@ namespace Barotrauma
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pos.Y = (int)pos.Y;
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GUI.DrawRectangle(spriteBatch, pos, rectSize, Color.Black * 0.8f, true);
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spriteBatch.DrawString(GUI.Font, toolTip,
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GUI.Font.DrawString(spriteBatch, toolTip,
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new Vector2((int)(pos.X + rectSize.X * 0.5f), (int)(pos.Y + rectSize.Y * 0.5f)),
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Color.White, 0.0f,
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new Vector2((int)(textSize.X * 0.5f), (int)(textSize.Y * 0.5f)),
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