Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/AICharacter.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Signal/Connection.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Physics/PhysicsBody.cs
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@@ -54,14 +54,14 @@ namespace Barotrauma
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{
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int x = 20, y = 20;
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int width = 800, height = 500;
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frame = new GUIFrame(new Rectangle(x, y, width, height), new Color(0.4f, 0.4f, 0.4f, 0.5f));
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frame.Color = Color.White * 0.4f;
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frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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listBox = new GUIListBox(new Rectangle(0, 0, 0, frame.Rect.Height - 40), Color.Black, GUI.Style, frame);
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listBox.Color = Color.Black * 0.7f;
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textBox = new GUITextBox(new Rectangle(0,0,0,20), Color.Black, Color.White, Alignment.BottomLeft, Alignment.Left, GUI.Style, frame);
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textBox.Color = Color.Black * 0.7f;
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