Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/AICharacter.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Signal/Connection.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Physics/PhysicsBody.cs
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@@ -34,7 +34,7 @@
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<Sprite texture ="door.png" sourcerect="1,0,48,208" depth="0.01" origin="0.5,0.5"/>
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<Door window="0,0,10,107" canbeselected="true">
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<Door window="0,-32,10,75" canbeselected="true">
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<Sprite texture ="door.png" sourcerect="56,0,19,208" depth="0.05" origin="0.5,0.0"/>
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<WeldedSprite texture ="door.png" sourcerect="9,0,32,188" depth="0.0" origin="0.5,0.5"/>
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<sound file="door.ogg" type="OnUse" range="500.0"/>
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