Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/AICharacter.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Signal/Connection.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Physics/PhysicsBody.cs
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@@ -93,12 +93,13 @@ namespace Launcher2
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TextureLoader.Init(GraphicsDevice);
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GUI.GraphicsDevice = GraphicsDevice;
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GUI.Init(Content);
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// Create a new SpriteBatch, which can be used to draw textures.
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spriteBatch = new SpriteBatch(GraphicsDevice);
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GUI.LoadContent(GraphicsDevice, false);
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GUI.LoadContent(false);
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backgroundTexture = TextureLoader.FromFile("Content/UI/titleBackground.png");
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titleTexture = TextureLoader.FromFile("Content/UI/titleText.png");
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