AI combat, misc AI improvements, characters can't get stuck inside doors
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@@ -68,11 +68,11 @@ namespace Barotrauma
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private static float currMusicVolume;
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private static Sound startDrone;
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public static bool Initialized;
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public static IEnumerable<object> Init()
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{
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startDrone = Sound.Load("Content/Sounds/startDrone.ogg", false);
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startDrone.Play();
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@@ -148,6 +148,8 @@ namespace Barotrauma
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}
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}
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Initialized = true;
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yield return CoroutineStatus.Success;
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}
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