AI combat, misc AI improvements, characters can't get stuck inside doors

This commit is contained in:
Regalis
2015-12-03 18:34:35 +02:00
parent 11857f894b
commit 5bcdfa2b56
36 changed files with 461 additions and 292 deletions
+4 -2
View File
@@ -68,11 +68,11 @@ namespace Barotrauma
private static float currMusicVolume;
private static Sound startDrone;
public static bool Initialized;
public static IEnumerable<object> Init()
{
startDrone = Sound.Load("Content/Sounds/startDrone.ogg", false);
startDrone.Play();
@@ -148,6 +148,8 @@ namespace Barotrauma
}
}
Initialized = true;
yield return CoroutineStatus.Success;
}