AI combat, misc AI improvements, characters can't get stuck inside doors

This commit is contained in:
Regalis
2015-12-03 18:34:35 +02:00
parent 11857f894b
commit 5bcdfa2b56
36 changed files with 461 additions and 292 deletions
@@ -480,6 +480,13 @@ namespace Barotrauma
return keys[(int)inputType].Held;
}
public void SetInput(InputType inputType, bool hit, bool held)
{
keys[(int)inputType].Hit = hit;
keys[(int)inputType].Held = held;
}
public void ClearInput(InputType inputType)
{
keys[(int)inputType].Hit = false;