Unstable 0.1400.1.0
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@@ -124,7 +124,7 @@ namespace Barotrauma
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npc.CampaignInteractionType = CampaignMode.InteractionType.Examine;
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#if CLIENT
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npc.SetCustomInteract(
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Trigger,
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(speaker, player) => { if (e1 == speaker) { Trigger(speaker, player); } else { Trigger(player, speaker); } },
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TextManager.GetWithVariable("CampaignInteraction.Examine", "[key]", GameMain.Config.KeyBindText(InputType.Use)));
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#else
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npc.SetCustomInteract(
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