Unstable 0.1400.1.0
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@@ -18,55 +18,6 @@ namespace Barotrauma
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{
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class ParticleEditorScreen : EditorScreen
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{
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class Emitter : ISerializableEntity
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{
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public float EmitTimer;
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public float BurstTimer;
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[Editable, Serialize("0.0,360.0", false)]
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public Vector2 AngleRange { get; private set; }
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[Editable, Serialize("0.0,0.0", false)]
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public Vector2 VelocityRange { get; private set; }
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[Editable, Serialize("1.0,1.0", false)]
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public Vector2 ScaleRange { get; private set; }
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[Editable, Serialize(0, false)]
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public int ParticleBurstAmount { get; private set; }
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[Editable, Serialize(1.0f, false)]
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public float ParticleBurstInterval { get; private set; }
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[Editable, Serialize(1.0f, false)]
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public float ParticlesPerSecond { get; private set; }
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public string Name
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{
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get
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{
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return TextManager.Get("particleeditor.emitter");
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}
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}
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public Dictionary<string, SerializableProperty> SerializableProperties
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{
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get;
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private set;
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}
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public Emitter()
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{
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ScaleRange = Vector2.One;
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AngleRange = new Vector2(0.0f, 360.0f);
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ParticleBurstAmount = 1;
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ParticleBurstInterval = 1.0f;
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SerializableProperties = SerializableProperty.GetProperties(this);
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}
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}
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private GUIComponent rightPanel, leftPanel;
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private GUIListBox prefabList;
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private GUITextBox filterBox;
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@@ -74,7 +25,17 @@ namespace Barotrauma
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private ParticlePrefab selectedPrefab;
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private Emitter emitter;
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private readonly ParticleEmitterProperties emitterProperties = new ParticleEmitterProperties(null)
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{
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ScaleMax = 1f,
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ScaleMin = 1f,
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AngleMax = 360f,
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AngleMin = 0,
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ParticlesPerSecond = 1f
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};
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private ParticleEmitterPrefab emitterPrefab;
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private ParticleEmitter emitter;
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private readonly Camera cam;
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@@ -128,8 +89,8 @@ namespace Barotrauma
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}
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};
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var serializeToClipBoardButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.03f), paddedRightPanel.RectTransform),
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TextManager.Get("editor.copytoclipboard"))
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.03f), paddedRightPanel.RectTransform),
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TextManager.Get("ParticleEditor.CopyPrefabToClipboard"))
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{
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OnClicked = (btn, obj) =>
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{
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@@ -138,11 +99,18 @@ namespace Barotrauma
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}
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};
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emitter = new Emitter();
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var emitterEditorContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.25f), paddedRightPanel.RectTransform), style: null);
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var emitterEditor = new SerializableEntityEditor(emitterEditorContainer.RectTransform, emitter, false, true, elementHeight: 20, titleFont: GUI.SubHeadingFont);
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emitterEditor.RectTransform.RelativeSize = Vector2.One;
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emitterEditorContainer.RectTransform.Resize(new Point(emitterEditorContainer.RectTransform.NonScaledSize.X, emitterEditor.ContentHeight), false);
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.03f), paddedRightPanel.RectTransform),
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TextManager.Get("ParticleEditor.CopyEmitterToClipboard"))
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{
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OnClicked = (btn, obj) =>
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{
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SerializeEmitterToClipboard();
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return true;
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}
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};
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var emitterListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.25f), paddedRightPanel.RectTransform));
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new SerializableEntityEditor(emitterListBox.Content.RectTransform, emitterProperties, false, true, elementHeight: 20, titleFont: GUI.SubHeadingFont);
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var listBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.6f), paddedRightPanel.RectTransform));
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@@ -163,7 +131,10 @@ namespace Barotrauma
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prefabList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.8f), paddedLeftPanel.RectTransform));
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prefabList.OnSelected += (GUIComponent component, object obj) =>
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{
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cam.Position = Vector2.Zero;
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selectedPrefab = obj as ParticlePrefab;
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emitterPrefab = new ParticleEmitterPrefab(selectedPrefab, emitterProperties);
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emitter = new ParticleEmitter(emitterPrefab);
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listBox.ClearChildren();
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new SerializableEntityEditor(listBox.Content.RectTransform, selectedPrefab, false, true, elementHeight: 20, titleFont: GUI.SubHeadingFont);
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//listBox.Content.RectTransform.NonScaledSize = particlePrefabEditor.RectTransform.NonScaledSize;
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@@ -204,19 +175,6 @@ namespace Barotrauma
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}
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}
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private void Emit(Vector2 position)
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{
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float angle = MathHelper.ToRadians(Rand.Range(emitter.AngleRange.X, emitter.AngleRange.Y));
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Vector2 velocity = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)) * Rand.Range(emitter.VelocityRange.X, emitter.VelocityRange.Y);
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var particle = GameMain.ParticleManager.CreateParticle(selectedPrefab, position, velocity, 0.0f);
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if (particle != null)
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{
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particle.Size *= Rand.Range(emitter.ScaleRange.X, emitter.ScaleRange.Y);
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}
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}
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private void FilterEmitters(string text)
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{
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if (string.IsNullOrWhiteSpace(text))
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@@ -269,9 +227,34 @@ namespace Barotrauma
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Barotrauma.IO.Validation.SkipValidationInDebugBuilds = false;
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}
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private void SerializeEmitterToClipboard()
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{
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XElement element = new XElement(nameof(ParticleEmitter));
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if (selectedPrefab is { } prefab)
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{
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element.Add(new XAttribute("particle", prefab.Identifier));
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}
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SerializableProperty.SerializeProperties(emitterProperties, element, saveIfDefault: false);
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StringBuilder sb = new StringBuilder();
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System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings
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{
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OmitXmlDeclaration = true
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};
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using (var writer = System.Xml.XmlWriter.Create(sb, settings))
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{
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element.WriteTo(writer);
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writer.Flush();
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}
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Clipboard.SetText(sb.ToString());
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}
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private void SerializeToClipboard(ParticlePrefab prefab)
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{
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#if WINDOWS
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if (prefab == null) { return; }
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System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings
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@@ -314,7 +297,6 @@ namespace Barotrauma
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}
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Clipboard.SetText(sb.ToString());
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#endif
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}
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public override void Update(double deltaTime)
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@@ -331,31 +313,9 @@ namespace Barotrauma
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CreateContextMenu();
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}
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if (selectedPrefab != null)
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if (selectedPrefab != null && emitter != null)
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{
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emitter.EmitTimer += (float)deltaTime;
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emitter.BurstTimer += (float)deltaTime;
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if (emitter.ParticlesPerSecond > 0)
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{
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float emitInterval = 1.0f / emitter.ParticlesPerSecond;
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while (emitter.EmitTimer > emitInterval)
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{
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Emit(Vector2.Zero);
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emitter.EmitTimer -= emitInterval;
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}
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}
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if (emitter.BurstTimer > emitter.ParticleBurstInterval)
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{
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for (int i = 0; i < emitter.ParticleBurstAmount; i++)
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{
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Emit(Vector2.Zero);
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}
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emitter.BurstTimer = 0.0f;
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}
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emitter.Emit((float) deltaTime, Vector2.Zero);
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}
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GameMain.ParticleManager.Update((float)deltaTime);
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