(067f4d694) The recursive version of GetConnectedComponents can traverse between wifi components, use recursive GetConnectedComponents when finding the controller used to operate some item (-> AI characters can now figure out how to operate a turret that's connected to a periscope through wifi components, relays, etc)
This commit is contained in:
@@ -867,6 +867,25 @@ namespace Barotrauma.Items.Components
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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Entity.Spawner.AddToRemoveQueue(targetItem);
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MoveInputQueue();
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PutItemsToLinkedContainer();
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}
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else
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{
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if (outputContainer.Inventory.Items.All(i => i != null))
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{
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targetItem.Drop(dropper: null);
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}
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else
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{
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outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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@@ -212,33 +212,6 @@ namespace Barotrauma.Items.Components
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}
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}
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public Vector2? PosToMaintain
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{
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get { return posToMaintain; }
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set { posToMaintain = value; }
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}
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struct ObstacleDebugInfo
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{
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public Vector2 Point1;
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public Vector2 Point2;
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public Vector2? Intersection;
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public float Dot;
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public Vector2 AvoidStrength;
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public ObstacleDebugInfo(GraphEdge edge, Vector2? intersection, float dot, Vector2 avoidStrength)
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{
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Point1 = edge.Point1;
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Point2 = edge.Point2;
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Intersection = intersection;
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Dot = dot;
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AvoidStrength = avoidStrength;
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}
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}
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//edge point 1, edge point 2, avoid strength
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private List<ObstacleDebugInfo> debugDrawObstacles = new List<ObstacleDebugInfo>();
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@@ -2,6 +2,7 @@
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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@@ -74,9 +75,9 @@ namespace Barotrauma.Items.Components
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return HasRequiredContainedItems(true);
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}
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private List<WifiComponent> GetReceiversInRange()
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public IEnumerable<WifiComponent> GetReceiversInRange()
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{
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return list.FindAll(w => w != this && w.CanReceive(this));
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return list.Where(w => w != this && w.CanReceive(this));
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}
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public bool CanReceive(WifiComponent sender)
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@@ -1584,6 +1584,10 @@ namespace Barotrauma
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{
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ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
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}
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if (!broken)
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{
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ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
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}
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ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
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if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }
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@@ -1731,7 +1735,6 @@ namespace Barotrauma
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{
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HashSet<Connection> alreadySearched = new HashSet<Connection>();
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GetConnectedComponentsRecursive(alreadySearched, connectedComponents);
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return connectedComponents;
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}
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@@ -1760,18 +1763,7 @@ namespace Barotrauma
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{
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if (alreadySearched.Contains(c)) { continue; }
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alreadySearched.Add(c);
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var recipients = c.Recipients;
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foreach (Connection recipient in recipients)
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{
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if (alreadySearched.Contains(recipient)) { continue; }
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var component = recipient.Item.GetComponent<T>();
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if (component != null)
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{
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connectedComponents.Add(component);
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}
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recipient.Item.GetConnectedComponentsRecursive<T>(alreadySearched, connectedComponents);
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}
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GetConnectedComponentsRecursive(c, alreadySearched, connectedComponents);
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}
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}
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@@ -1807,13 +1799,28 @@ namespace Barotrauma
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foreach (Connection recipient in recipients)
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{
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if (alreadySearched.Contains(recipient)) { continue; }
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var component = recipient.Item.GetComponent<T>();
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if (component != null)
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{
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connectedComponents.Add(component);
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}
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//connected to a wifi component -> see which other wifi components it can communicate with
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var wifiComponent = recipient.Item.GetComponent<WifiComponent>();
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if (wifiComponent != null && wifiComponent.CanTransmit())
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{
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foreach (var wifiReceiver in wifiComponent.GetReceiversInRange())
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{
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var receiverConnections = wifiReceiver.Item.Connections;
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if (receiverConnections == null) { continue; }
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foreach (Connection wifiOutput in receiverConnections)
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{
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if ((wifiOutput.IsOutput == recipient.IsOutput) || alreadySearched.Contains(wifiOutput)) { continue; }
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GetConnectedComponentsRecursive(wifiOutput, alreadySearched, connectedComponents);
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}
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}
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}
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recipient.Item.GetConnectedComponentsRecursive(recipient, alreadySearched, connectedComponents);
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}
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