(372c6e60a) More automatic text scaling + merge fix

This commit is contained in:
Joonas Rikkonen
2019-05-06 14:14:30 +03:00
parent 7d825b051c
commit 5af8170ac6
20 changed files with 21 additions and 630 deletions
@@ -4,7 +4,6 @@ using Barotrauma.Tutorials;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Diagnostics;
using System.IO;
@@ -765,8 +764,6 @@ namespace Barotrauma
GUI.Draw(Cam, spriteBatch);
GUI.Draw(Cam, spriteBatch);
#if DEBUG
GUI.Font.DrawString(spriteBatch, "Barotrauma v" + GameMain.Version + " (debug build)", new Vector2(10, GameMain.GraphicsHeight - 20), Color.White);
#else
@@ -842,7 +839,6 @@ namespace Barotrauma
GameModePreset.List.Find(g => g.Identifier == "singleplayercampaign"));
(GameMain.GameSession.GameMode as CampaignMode).GenerateMap(mapSeed);
GameMain.LobbyScreen.Select();
}