0.1500.3.0 (🗿 edition)

This commit is contained in:
Markus Isberg
2021-09-17 22:47:21 +09:00
parent 1231170fce
commit 5a6bbcc79e
75 changed files with 1145 additions and 441 deletions
@@ -60,7 +60,6 @@ namespace Barotrauma.Items.Components
}
}
public GeneticMaterial(Item item, XElement element)
: base(item, element)
{
@@ -85,7 +84,7 @@ namespace Barotrauma.Items.Components
public bool CanBeCombinedWith(GeneticMaterial otherGeneticMaterial)
{
return !tainted && otherGeneticMaterial != null && !otherGeneticMaterial.tainted;
return !tainted && otherGeneticMaterial != null && !otherGeneticMaterial.tainted && item.AllowDeconstruct && otherGeneticMaterial.item.AllowDeconstruct;
}
public override void Equip(Character character)
@@ -147,9 +146,12 @@ namespace Barotrauma.Items.Components
public bool Combine(GeneticMaterial otherGeneticMaterial, Character user)
{
if (!CanBeCombinedWith(otherGeneticMaterial)) { return false; }
float conditionIncrease = Rand.Range(ConditionIncreaseOnCombineMin, ConditionIncreaseOnCombineMax);
conditionIncrease *= 1.0f + user.GetStatValue(StatTypes.GeneticMaterialRefineBonus);
if (item.Prefab == otherGeneticMaterial.item.Prefab)
{
item.Condition = Math.Max(item.Condition, otherGeneticMaterial.item.Condition) + Rand.Range(ConditionIncreaseOnCombineMin, ConditionIncreaseOnCombineMax);
item.Condition = Math.Max(item.Condition, otherGeneticMaterial.item.Condition) + conditionIncrease;
float taintedProbability = GetTaintedProbabilityOnRefine(user);
if (taintedProbability >= Rand.Range(0.0f, 1.0f))
{
@@ -160,9 +162,14 @@ namespace Barotrauma.Items.Components
else
{
item.Condition = otherGeneticMaterial.Item.Condition =
(item.Condition + otherGeneticMaterial.Item.Condition) / 2.0f + Rand.Range(ConditionIncreaseOnCombineMin, ConditionIncreaseOnCombineMax);
(item.Condition + otherGeneticMaterial.Item.Condition) / 2.0f + conditionIncrease;
item.OwnInventory?.TryPutItem(otherGeneticMaterial.Item, user: null);
MakeTainted();
item.AllowDeconstruct = false;
otherGeneticMaterial.Item.AllowDeconstruct = false;
if (GetTaintedProbabilityOnCombine(user) >= Rand.Range(0.0f, 1.0f))
{
MakeTainted();
}
return false;
}
}
@@ -172,7 +179,14 @@ namespace Barotrauma.Items.Components
if (user == null) { return 1.0f; }
float probability = MathHelper.Lerp(0.0f, 0.99f, item.Condition / 100.0f);
probability *= MathHelper.Lerp(1.0f, 0.25f, DegreeOfSuccess(user));
return probability;
return MathHelper.Clamp(probability, 0.0f, 1.0f);
}
private float GetTaintedProbabilityOnCombine(Character user)
{
if (user == null) { return 1.0f; }
float probability = 1.0f - user.GetStatValue(StatTypes.GeneticMaterialTaintedProbabilityReductionOnCombine);
return MathHelper.Clamp(probability, 0.0f, 1.0f);
}
private void MakeTainted()