(a6aea4ada) Fixed clients failing to spawn items when using a different language than the server
This commit is contained in:
@@ -1019,6 +1019,25 @@ namespace Barotrauma.Items.Components
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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Entity.Spawner.AddToRemoveQueue(targetItem);
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MoveInputQueue();
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PutItemsToLinkedContainer();
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}
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else
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{
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if (outputContainer.Inventory.Items.All(i => i != null))
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{
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targetItem.Drop(dropper: null);
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}
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else
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{
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outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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@@ -144,17 +144,6 @@ namespace Barotrauma.Items.Components
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}
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}
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public Vector2 SteeringInput
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{
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get { return steeringInput; }
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set
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{
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if (!MathUtils.IsValid(value)) return;
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steeringInput.X = MathHelper.Clamp(value.X, -100.0f, 100.0f);
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steeringInput.Y = MathHelper.Clamp(value.Y, -100.0f, 100.0f);
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}
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}
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public SteeringPath SteeringPath
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{
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if (!CanBeSelected) return false;
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@@ -175,6 +164,12 @@ namespace Barotrauma.Items.Components
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set { posToMaintain = value; }
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}
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public Vector2? PosToMaintain
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{
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get { return posToMaintain; }
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set { posToMaintain = value; }
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}
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struct ObstacleDebugInfo
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{
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public Vector2 Point1;
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@@ -1172,6 +1172,38 @@ namespace Barotrauma
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}
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}
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public void UpdateTransform()
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{
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Submarine prevSub = Submarine;
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FindHull();
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if (Submarine == null && prevSub != null)
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{
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body.SetTransform(body.SimPosition + prevSub.SimPosition, body.Rotation);
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}
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else if (Submarine != null && prevSub == null)
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{
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body.SetTransform(body.SimPosition - Submarine.SimPosition, body.Rotation);
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}
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else if (Submarine != null && prevSub != null && Submarine != prevSub)
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{
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body.SetTransform(body.SimPosition + prevSub.SimPosition - Submarine.SimPosition, body.Rotation);
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}
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Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
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rect.X = (int)(displayPos.X - rect.Width / 2.0f);
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rect.Y = (int)(displayPos.Y + rect.Height / 2.0f);
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if (Math.Abs(body.LinearVelocity.X) > NetConfig.MaxPhysicsBodyVelocity ||
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Math.Abs(body.LinearVelocity.Y) > NetConfig.MaxPhysicsBodyVelocity)
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{
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body.LinearVelocity = new Vector2(
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MathHelper.Clamp(body.LinearVelocity.X, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity),
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MathHelper.Clamp(body.LinearVelocity.Y, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity));
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}
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}
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public void UpdateTransform()
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{
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Submarine prevSub = Submarine;
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@@ -1972,6 +2004,7 @@ namespace Barotrauma
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return Load(element, submarine, createNetworkEvent: false);
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}
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/// <summary>
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/// Instantiate a new item and load its data from the XML element.
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/// </summary>
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@@ -1984,30 +2017,10 @@ namespace Barotrauma
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string name = element.Attribute("name").Value;
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string identifier = element.GetAttributeString("identifier", "");
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ItemPrefab prefab;
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if (string.IsNullOrEmpty(identifier))
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{
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//legacy support:
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//1. attempt to find a prefab with an empty identifier and a matching name
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prefab = MapEntityPrefab.Find(name, "", showErrorMessages: false) as ItemPrefab;
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//2. not found, attempt to find a prefab with a matching name
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if (prefab == null) prefab = MapEntityPrefab.Find(name) as ItemPrefab;
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}
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else
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{
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prefab = MapEntityPrefab.Find(null, identifier, showErrorMessages: false) as ItemPrefab;
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//not found, see if we can find a prefab with a matching alias
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if (prefab == null)
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{
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string lowerCaseName = name.ToLowerInvariant();
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prefab = MapEntityPrefab.List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
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}
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}
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ItemPrefab prefab = ItemPrefab.Find(name, identifier);
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if (prefab == null)
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{
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DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
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return null;
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}
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@@ -441,6 +441,7 @@ namespace Barotrauma
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configFile = filePath;
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ConfigElement = element;
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string nonTranslatedName = element.GetAttributeString("name", "");
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identifier = element.GetAttributeString("identifier", "");
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//nameidentifier can be used to make multiple items use the same names and descriptions
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@@ -448,20 +449,22 @@ namespace Barotrauma
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if (string.IsNullOrEmpty(nameIdentifier))
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{
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name = TextManager.Get("EntityName." + identifier, true) ?? element.GetAttributeString("name", "");
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name = TextManager.Get("EntityName." + identifier, true) ?? nonTranslatedName;
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}
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else
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{
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name = TextManager.Get("EntityName." + nameIdentifier, true) ?? element.GetAttributeString("name", "");
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name = TextManager.Get("EntityName." + nameIdentifier, true) ?? nonTranslatedName;
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}
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if (name == "") { DebugConsole.ThrowError("Unnamed item in " + filePath + "!"); }
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DebugConsole.Log(" " + name);
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Aliases =
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element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
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element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true);
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Aliases =
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(element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
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element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true)).ToHashSet();
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Aliases.Add(nonTranslatedName.ToLowerInvariant());
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if (!Enum.TryParse(element.GetAttributeString("category", "Misc"), true, out MapEntityCategory category))
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{
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@@ -719,7 +722,42 @@ namespace Barotrauma
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return prices[location.Type.Identifier.ToLowerInvariant()];
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}
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public static ItemPrefab Find(string name, string identifier)
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{
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ItemPrefab prefab;
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if (string.IsNullOrEmpty(identifier))
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{
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//legacy support:
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//1. attempt to find a prefab with an empty identifier and a matching name
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prefab = Find(name, "", showErrorMessages: false) as ItemPrefab;
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//2. not found, attempt to find a prefab with a matching name
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if (prefab == null) prefab = Find(name) as ItemPrefab;
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//not found, see if we can find a prefab with a matching alias
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if (prefab == null)
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{
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string lowerCaseName = name.ToLowerInvariant();
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prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
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}
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}
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else
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{
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prefab = Find(null, identifier, showErrorMessages: false) as ItemPrefab;
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//not found, see if we can find a prefab with a matching alias
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if (prefab == null)
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{
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string lowerCaseName = name.ToLowerInvariant();
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prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
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}
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}
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if (prefab == null)
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{
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DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
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}
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return prefab;
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}
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public IEnumerable<PriceInfo> GetPrices()
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{
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return prices?.Values;
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