(a6aea4ada) Fixed clients failing to spawn items when using a different language than the server
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@@ -1114,8 +1114,10 @@ namespace Barotrauma
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//----------------------------------------
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var itemPrefab = MapEntityPrefab.Find(itemName, itemIdentifier) as ItemPrefab;
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if (itemPrefab == null) return null;
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var itemPrefab = string.IsNullOrEmpty(itemIdentifier) ?
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MapEntityPrefab.Find(itemName, null, showErrorMessages: false) as ItemPrefab :
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MapEntityPrefab.Find(itemName, itemIdentifier, showErrorMessages: false) as ItemPrefab;
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if (itemPrefab == null) { return null; }
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Inventory inventory = null;
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