FillNetworkData uses NetBuffer instead of OutgoingMessage

This commit is contained in:
Regalis
2015-11-04 20:21:34 +02:00
parent 9f9f0205e7
commit 5a21d64b3a
23 changed files with 36 additions and 39 deletions
@@ -166,14 +166,14 @@ namespace Barotrauma.Items.Components
if (!IsActive) currPowerConsumption = 0.0f;
}
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
{
message.WriteRangedInteger(-10,10,(int)(flowPercentage/10.0f));
message.Write(IsActive);
message.WritePadBits();
}
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetBuffer message)
{
float newFlow = 0.0f;
bool newActive;