Build 0.18.6.0
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@@ -270,11 +270,6 @@ namespace Barotrauma.Items.Components
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{
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Body?.SetTransform(Body.SimPosition + ConvertUnits.ToSimUnits(amount), 0.0f);
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}
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if (linkedGap != null)
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{
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RefreshLinkedGap();
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linkedGap.Rect = item.Rect;
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}
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#if CLIENT
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UpdateConvexHulls();
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#endif
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