OBT/1.0.2 (#35)
* Fixed? the cause of gap crashes. May require further monitor and check :( * Fixed a bug that will cause the server stop responding * Fixed (?) an issue causing a SetPosition() will crash the game Removed CL release, Added manual dispatcher inputs
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@@ -2198,8 +2198,9 @@ namespace Barotrauma
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if (limb == null)
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{
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// Didn't seek or find a (valid) limb of the matching type. If there's multiple limbs of the same type, check the other limbs.
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foreach (var l in limbs)
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foreach (var l in Limbs)
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{
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if (l == null) { continue; }
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if (l.Removed) { continue; }
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if (useSecondaryType)
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{
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