OBT/1.0.2 (#35)

* Fixed? the cause of gap crashes. May require further monitor and check :(

* Fixed a bug that will cause the server stop responding

* Fixed (?) an issue causing a SetPosition() will crash the game
Removed CL release, Added manual dispatcher inputs
This commit is contained in:
NotAlwaysTrue
2026-01-01 14:14:40 +08:00
committed by GitHub
parent 82d26b5bb8
commit 59da9211f6
2 changed files with 23 additions and 5 deletions

View File

@@ -2198,8 +2198,9 @@ namespace Barotrauma
if (limb == null)
{
// Didn't seek or find a (valid) limb of the matching type. If there's multiple limbs of the same type, check the other limbs.
foreach (var l in limbs)
foreach (var l in Limbs)
{
if (l == null) { continue; }
if (l.Removed) { continue; }
if (useSecondaryType)
{