OBT/1.2.0(Spring Update)
Sync with Upstream
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using System;
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using System.Runtime.CompilerServices;
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using System.Xml.Linq;
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using Barotrauma.LuaCs.Data;
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using Barotrauma.LuaCs;
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using Barotrauma.Networking;
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using Microsoft.Toolkit.Diagnostics;
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using Microsoft.Xna.Framework;
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using OneOf;
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namespace Barotrauma.LuaCs.Data;
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public partial class SettingEntry<T> : SettingBase, ISettingBase<T>, INetworkSyncVar where T : IEquatable<T>, IConvertible
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{
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public class Factory : ISettingBase.IFactory<ISettingBase<T>>
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{
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public ISettingBase<T> CreateInstance(IConfigInfo configInfo, Func<OneOf<string, XElement, object>, bool> valueChangePredicate)
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{
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Guard.IsNotNull(configInfo, nameof(configInfo));
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return new SettingEntry<T>(configInfo, valueChangePredicate);
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}
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}
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public SettingEntry(IConfigInfo configInfo,
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Func<OneOf<string, XElement, object>, bool> valueChangePredicate)
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: base(configInfo)
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{
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if (!(
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typeof(T).IsEnum ||
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typeof(T).IsPrimitive ||
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typeof(T) == typeof(string)))
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{
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ThrowHelper.ThrowArgumentException($"{nameof(ISettingBase<T>)}: The type of {nameof(T)} is not an allowed type.");
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}
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ValueChangePredicate = valueChangePredicate;
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try
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{
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Value = (T)Convert.ChangeType(ConfigInfo.Element.GetAttributeString("Value", null), typeof(T));
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DefaultValue = Value;
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}
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catch (Exception e) when (e is InvalidCastException or ArgumentNullException)
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{
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Value = default(T);
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DefaultValue = default(T);
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}
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}
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protected Func<OneOf<string, XElement, object>, bool> ValueChangePredicate;
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public T Value { get; protected set; }
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public T DefaultValue { get; protected set; }
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public virtual bool TrySetValue(T value)
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{
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if (value is null || value.Equals(Value))
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{
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return false;
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}
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#if CLIENT
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if (SyncType is NetSync.ServerAuthority && NetworkingService is not null
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&& GameMain.IsMultiplayer
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&& GameMain.Client is not null
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&& !GameMain.Client.HasPermission(this.WritePermissions))
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{
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return false;
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}
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#endif
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if (!TrySetValueInternal(value))
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{
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return false;
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}
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OnValueChanged?.Invoke(this);
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#if CLIENT
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if (GameMain.IsMultiplayer && SyncType is NetSync.ClientOneWay or NetSync.TwoWay)
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{
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NetworkingService?.SendNetVar(this);
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}
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#elif SERVER
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if (SyncType is NetSync.TwoWay or NetSync.ServerAuthority)
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{
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NetworkingService?.SendNetVar(this);
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}
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#endif
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return true;
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}
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private bool TrySetValueInternal(T value)
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{
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if (value is null)
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{
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return false;
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}
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if (ValueChangePredicate != null && !ValueChangePredicate(value))
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{
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return false;
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}
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Value = value;
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return true;
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}
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/// <summary>
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/// handles internal networking rules after reading the net message (to avoid synchro issues).
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/// </summary>
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/// <param name="value"></param>
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/// <returns></returns>
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private bool TrySetValueNetwork(T value)
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{
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if (NetworkingService is null)
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{
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return false;
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}
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#if CLIENT
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if (SyncType is NetSync.None or NetSync.ClientOneWay)
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{
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return false;
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}
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#else
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if (SyncType is NetSync.None or NetSync.ServerAuthority)
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{
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return false;
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}
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#endif
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if (!TrySetValueInternal(value))
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{
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return false;
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}
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#if SERVER
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if (SyncType is NetSync.TwoWay)
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{
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NetworkingService?.SendNetVar(this);
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}
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#endif
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OnValueChanged?.Invoke(this);
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return true;
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}
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protected override void OnDispose()
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{
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ValueChangePredicate = null;
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NetworkingService?.DeregisterNetVar(this);
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}
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public override Type GetValueType() => typeof(T);
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public override string GetStringValue() => Value?.ToString() ?? string.Empty;
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public override string GetDefaultStringValue() => DefaultValue?.ToString() ?? string.Empty;
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public override bool TrySetSerializedValue(OneOf<string, XElement> value)
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{
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bool isFailed = false;
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var typeConvertedValue = value.Match<T>(
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(string val) =>
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{
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try
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{
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return (T)Convert.ChangeType(val, typeof(T));
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}
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catch (Exception e)
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{
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// ignored
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isFailed = true;
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return default(T);
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}
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},
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(XElement val) =>
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{
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try
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{
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return (T)Convert.ChangeType(val.GetAttributeString("Value", null), typeof(T));
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}
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catch (Exception e)
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{
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isFailed = true;
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return default(T);
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}
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});
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return !isFailed && TrySetValue(typeConvertedValue);
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}
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public override event Action<ISettingBase> OnValueChanged;
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public override OneOf<string, XElement> GetSerializableValue() => Value.ToString();
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// -- Networking
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protected IEntityNetworkingService NetworkingService;
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public Guid InstanceId => NetworkingService?.GetNetworkIdForInstance(this) ?? Guid.Empty;
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public void SetNetworkOwner(IEntityNetworkingService networkingService)
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{
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NetworkingService = networkingService;
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}
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public NetSync SyncType => ConfigInfo?.NetSync ?? NetSync.None;
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// needs to be added IConfigInfo
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public ClientPermissions WritePermissions => ClientPermissions.ManageSettings;
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public void ReadNetMessage(IReadMessage message)
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{
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if (SyncType == NetSync.None || NetworkingService is null)
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{
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return;
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}
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try
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{
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if (typeof(T).IsEnum)
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{
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TrySetValueInternal((T)(object)message.ReadInt32());
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}
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// No...there's no better way to do this...
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var typeCode = Type.GetTypeCode(typeof(T));
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switch (typeCode)
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{
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case TypeCode.Boolean:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadBoolean(), typeCode));
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return;
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case TypeCode.Byte:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadByte(), typeCode));
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return;
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// SByte not supported by interface
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case TypeCode.SByte:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadInt16(), typeCode));
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return;
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case TypeCode.Int16:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadInt16(), typeCode));
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return;
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case TypeCode.Char:
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case TypeCode.UInt16:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadUInt16(), typeCode));
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return;
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case TypeCode.Int32:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadInt32(), typeCode));
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return;
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case TypeCode.UInt32:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadUInt32(), typeCode));
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return;
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case TypeCode.Int64:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadInt64(), typeCode));
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return;
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case TypeCode.UInt64:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadUInt64(), typeCode));
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return;
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case TypeCode.Single:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadSingle(), typeCode));
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return;
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case TypeCode.Double:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadDouble(), typeCode));
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return;
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case TypeCode.String:
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TrySetValueNetwork((T)Convert.ChangeType(message.ReadString(), typeCode));
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return;
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case TypeCode.Decimal:
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default:
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ThrowHelper.ThrowNotSupportedException($"{nameof(SettingEntry<T>)}: The type {typeof(T).Name} is not supported.");
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break;
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}
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}
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catch (Exception e)
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{
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// Suppress unless we're testing.
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#if DEBUG
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throw;
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#endif
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}
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}
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public void WriteNetMessage(IWriteMessage message)
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{
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if (SyncType == NetSync.None || NetworkingService is null)
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{
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return;
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}
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try
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{
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if (typeof(T).IsEnum)
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{
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message.WriteInt32((int)((IConvertible)Value));
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}
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// No...there's no better way to do this...
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var typeCode = Type.GetTypeCode(typeof(T));
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switch (typeCode)
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{
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case TypeCode.Boolean:
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message.WriteBoolean((bool)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Byte:
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message.WriteByte((byte)Convert.ChangeType(Value, typeCode)!);
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return;
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// SByte not supported by interface
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case TypeCode.SByte:
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message.WriteInt16((short)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Int16:
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message.WriteInt16((short)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Char:
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case TypeCode.UInt16:
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message.WriteUInt16((ushort)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Int32:
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message.WriteInt32((int)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.UInt32:
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message.WriteUInt32((uint)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Int64:
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message.WriteInt64((long)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.UInt64:
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message.WriteUInt64((ulong)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Single:
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message.WriteSingle((float)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Double:
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message.WriteDouble((double)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.String:
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message.WriteString((string)Convert.ChangeType(Value, typeCode)!);
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return;
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case TypeCode.Decimal:
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default:
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ThrowHelper.ThrowNotSupportedException($"{nameof(SettingEntry<T>)}: The type {typeof(T).Name} is not supported.");
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break;
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}
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}
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catch (Exception e)
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{
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// Suppress unless we're testing.
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#if DEBUG
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throw;
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#endif
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}
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}
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#if CLIENT
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public override void AddDisplayComponent(GUILayoutGroup layoutGroup, Vector2 relativeSize, Action<string> onSerializedValue)
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{
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switch (Type.GetTypeCode(typeof(T)))
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{
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case TypeCode.Boolean:
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new GUITickBox(new RectTransform(relativeSize, layoutGroup.RectTransform), "")
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{
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Selected = (bool)Convert.ChangeType(this.Value, TypeCode.Boolean),
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OnSelected = (box) =>
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{
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onSerializedValue?.Invoke(box.Selected.ToString());
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return true;
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}
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};
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break;
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case TypeCode.Byte:
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case TypeCode.SByte:
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case TypeCode.Int16:
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case TypeCode.Char:
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case TypeCode.UInt16:
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case TypeCode.Int32:
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case TypeCode.UInt32:
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case TypeCode.Int64:
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case TypeCode.UInt64:
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new GUINumberInput(new RectTransform(relativeSize, layoutGroup.RectTransform), NumberType.Int)
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{
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IntValue = (int)Convert.ChangeType(this.Value, TypeCode.Int32)!,
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OnValueChanged = (num) =>
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{
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onSerializedValue?.Invoke(num.IntValue.ToString());
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}
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};
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break;
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case TypeCode.Single:
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case TypeCode.Double:
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new GUINumberInput(new RectTransform(relativeSize, layoutGroup.RectTransform), NumberType.Float)
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{
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FloatValue = (float)Convert.ChangeType(this.Value, TypeCode.Single)!,
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OnValueChanged = (num) =>
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{
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onSerializedValue?.Invoke(num.FloatValue.ToString());
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}
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};
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break;
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case TypeCode.String:
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default:
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base.AddDisplayComponent(layoutGroup, relativeSize, onSerializedValue);
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break;
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}
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}
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#endif
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}
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