OBT/1.2.0(Spring Update)

Sync with Upstream
This commit is contained in:
NotAlwaysTrue
2026-04-25 13:25:41 +08:00
committed by GitHub
parent 5207b381b7
commit 59bc21973a
421 changed files with 24090 additions and 11391 deletions
@@ -958,6 +958,7 @@ namespace Barotrauma
public bool ShouldRun(bool run)
{
if (ForceWalk) { return false; }
if (run && objectiveManager.ForcedOrder == this && IsWaitOrder && !character.IsOnPlayerTeam)
{
// NPCs with a wait order don't run.