OBT/1.2.0(Spring Update)

Sync with Upstream
This commit is contained in:
NotAlwaysTrue
2026-04-25 13:25:41 +08:00
committed by GitHub
parent 5207b381b7
commit 59bc21973a
421 changed files with 24090 additions and 11391 deletions
@@ -1,5 +1,6 @@
using Barotrauma.Extensions;
using Barotrauma.Items.Components;
using Barotrauma.LuaCs.Events;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System;
@@ -413,7 +414,8 @@ namespace Barotrauma
{
if (GameMain.IsSingleplayer)
{
var should = GameMain.LuaCs.Hook.Call<bool?>("chatMessage", message.Text, message.SenderClient, message.Type, message);
bool? should = null;
LuaCsSetup.Instance.EventService.PublishEvent<IEventChatMessage>(x => should = x.OnChatMessage(message.Text, message.SenderClient, message.Type, message) ?? should);
if (should != null && should.Value) { return; }
}
@@ -1435,8 +1435,15 @@ namespace Barotrauma
Uri baseAddress = new Uri(url);
Uri remoteDirectory = new Uri(baseAddress, ".");
string remoteFileName = Path.GetFileName(baseAddress.LocalPath);
IRestClient client = new RestClient(remoteDirectory);
var response = client.Execute(new RestRequest(remoteFileName, Method.GET));
var client = RestFactory.CreateClient(remoteDirectory.ToString());
var request = RestFactory.CreateRequest(remoteFileName);
var response = client.Execute(request);
if (response.ErrorException != null)
{
DebugConsole.AddWarning($"Connection error: Failed to load remote sprite from {url} " +
$"({response.ErrorException.Message}).");
return null;
}
if (response.ResponseStatus != ResponseStatus.Completed) { return null; }
if (response.StatusCode != HttpStatusCode.OK) { return null; }
@@ -26,7 +26,9 @@ namespace Barotrauma
public OnSelectedHandler OnDropped;
private readonly GUIButton button;
private readonly GUIButton button;
public GUIButton Button => button;
private readonly GUIImage icon;
private readonly GUIListBox listBox;
@@ -710,19 +710,24 @@ namespace Barotrauma
if (listBox == pendingList || listBox == crewList)
{
nameBlock.RectTransform.Resize(new Point(nameBlock.Rect.Width - nameBlock.Rect.Height, nameBlock.Rect.Height));
nameBlock.Text = ToolBox.LimitString(characterName, nameBlock.Font, nameBlock.Rect.Width);
nameBlock.RectTransform.Resize(new Point((int)(nameBlock.Padding.X + nameBlock.TextSize.X + nameBlock.Padding.Z), nameBlock.Rect.Height));
Point size = new Point((int)(0.7f * nameBlock.Rect.Height));
new GUIImage(new RectTransform(size, nameGroup.RectTransform), "EditIcon") { CanBeFocused = false };
size = new Point(3 * mainGroup.AbsoluteSpacing + icon.Rect.Width + nameAndJobGroup.Rect.Width, mainGroup.Rect.Height);
new GUIButton(new RectTransform(size, frame.RectTransform) { RelativeOffset = new Vector2(0.025f) }, style: null)
//if the character is already in the crew, only check permissions - reputation doesn't matter for renaming an already-hired bot
bool canRename = listBox == crewList ? HasPermissionToHire : CanHire(characterInfo);
if (canRename)
{
Enabled = CanHire(characterInfo),
ToolTip = TextManager.GetWithVariable("campaigncrew.givenicknametooltip", "[mouseprimary]", PlayerInput.PrimaryMouseLabel),
UserData = characterInfo,
OnClicked = CreateRenamingComponent
};
nameBlock.RectTransform.Resize(new Point(nameBlock.Rect.Width - nameBlock.Rect.Height, nameBlock.Rect.Height));
nameBlock.Text = ToolBox.LimitString(characterName, nameBlock.Font, nameBlock.Rect.Width);
nameBlock.RectTransform.Resize(new Point((int)(nameBlock.Padding.X + nameBlock.TextSize.X + nameBlock.Padding.Z), nameBlock.Rect.Height));
Point iconSize = new Point((int)(0.7f * nameBlock.Rect.Height));
new GUIImage(new RectTransform(iconSize, nameGroup.RectTransform), "EditIcon") { CanBeFocused = false };
Point buttonSize = new Point(3 * mainGroup.AbsoluteSpacing + icon.Rect.Width + nameAndJobGroup.Rect.Width + (int)(iconSize.X * 1.5f), mainGroup.Rect.Height);
new GUIButton(new RectTransform(buttonSize, frame.RectTransform) { RelativeOffset = new Vector2(0.025f) }, style: null)
{
ClampMouseRectToParent = false,
ToolTip = TextManager.GetWithVariable("campaigncrew.givenicknametooltip", "[mouseprimary]", PlayerInput.PrimaryMouseLabel),
UserData = characterInfo,
OnClicked = CreateRenamingComponent
};
}
}
//recalculate everything and truncate texts if needed