Release 1.11.4.1 (Winter Update)

This commit is contained in:
Markus Isberg
2025-12-08 14:56:47 +00:00
parent 21e34e5cd8
commit 598966f200
121 changed files with 1614 additions and 819 deletions
@@ -39,26 +39,6 @@ namespace Barotrauma.Networking
public const int MaxEventPacketsPerUpdate = 4;
/// <summary>
/// How long the server waits for the clients to get in sync after the round has started before kicking them
/// </summary>
public const float RoundStartSyncDuration = 60.0f;
/// <summary>
/// How long the server keeps events that everyone currently synced has received
/// </summary>
public const float EventRemovalTime = 15.0f;
/// <summary>
/// If a client hasn't received an event that has been succesfully sent to someone within this time, they get kicked
/// </summary>
public const float OldReceivedEventKickTime = 10.0f;
/// <summary>
/// If a client hasn't received an event after this time, they get kicked
/// </summary>
public const float OldEventKickTime = 30.0f;
/// <summary>
/// Interpolates the positional error of a physics body towards zero.
/// </summary>