Release 1.11.4.1 (Winter Update)
This commit is contained in:
@@ -114,7 +114,7 @@ namespace Barotrauma
|
||||
if (target.Submarine != character.Submarine) { return; }
|
||||
Reset();
|
||||
TargetCharacter = target;
|
||||
targetBody = target.AnimController.Collider.FarseerBody;
|
||||
targetBody = target.AnimController.MainLimb.body.FarseerBody;
|
||||
attachSurfaceNormal = Vector2.Normalize(character.WorldPosition - target.WorldPosition);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user