Release 1.11.4.1 (Winter Update)
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@@ -733,7 +733,7 @@ namespace Barotrauma
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{
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updateableComponents.Add(ic);
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}
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isActive = true;
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IsActive = true;
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}
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}
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@@ -2170,7 +2170,7 @@ namespace Barotrauma
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return;
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}
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isActive = true;
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IsActive = true;
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if (positionBuffer.Count > 0)
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{
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@@ -2515,8 +2515,7 @@ namespace Barotrauma
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{
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inventory.TryPutItem(item, user: null, allowedSlots: item.AllowedSlots, createNetworkEvent: false);
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}
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item.SetTransform(inventory.Owner.SimPosition, 0.0f);
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item.Submarine = inventory.Owner.Submarine;
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item.SetTransform(inventory.Owner.SimPosition, 0.0f, forceSubmarine: inventory.Owner.Submarine);
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if (inventory.Owner is Character { Enabled: false } && item.body != null)
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{
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item.body.Enabled = false;
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