Release 1.11.4.1 (Winter Update)
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@@ -409,10 +409,10 @@ namespace Barotrauma.Items.Components
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loopingSoundChannel.Looping = true;
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loopingSoundChannel.Near = loopingSound.Range * 0.4f;
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loopingSoundChannel.Far = loopingSound.Range;
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}
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if (loopingSound.RoundSound.Stream)
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{
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loopingSoundChannel.StreamSeekPos = loopingSound.RoundSound.LastStreamSeekPos;
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if (loopingSound.RoundSound.Stream)
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{
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loopingSoundChannel.StreamSeekPos = loopingSound.RoundSound.LastStreamSeekPos;
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}
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}
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}
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}
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