Release 1.11.4.1 (Winter Update)

This commit is contained in:
Markus Isberg
2025-12-08 14:56:47 +00:00
parent 21e34e5cd8
commit 598966f200
121 changed files with 1614 additions and 819 deletions
@@ -119,8 +119,7 @@ namespace Barotrauma.Items.Components
if (!attached)
{
Drop(false, null);
item.SetTransform(simPosition, 0.0f);
item.Submarine = sub;
item.SetTransform(simPosition, 0.0f, forceSubmarine: sub);
AttachToWall();
PlaySound(ActionType.OnUse, attacher);
ApplyStatusEffects(ActionType.OnUse, (float)Timing.Step, character: attacher, user: attacher);
@@ -142,8 +141,7 @@ namespace Barotrauma.Items.Components
}
else
{
item.SetTransform(simPosition, 0.0f);
item.Submarine = sub;
item.SetTransform(simPosition, 0.0f, forceSubmarine: sub);
}
}
}
@@ -28,8 +28,8 @@ namespace Barotrauma.Items.Components
set
{
_chargeSoundWindupPitchSlide = new Vector2(
Math.Max(value.X, SoundChannel.MinFrequencyMultiplier),
Math.Min(value.Y, SoundChannel.MaxFrequencyMultiplier));
MathHelper.Clamp(value.X, SoundChannel.MinFrequencyMultiplier, SoundChannel.MaxFrequencyMultiplier),
MathHelper.Clamp(value.Y, SoundChannel.MinFrequencyMultiplier, SoundChannel.MaxFrequencyMultiplier));
}
}
private Vector2 _chargeSoundWindupPitchSlide;